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Game Theory
A blog by Microsoft Academic Developer Evangelist, Dan Waters
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Blog Post:
XNA Game Studio 2.0 - What everyone should know
dawate
If you haven't heard yet, XNA Game Studio 2.0 (as announced at GameFest) will have two features everyone will love (among others): Compatibility with all versions of Visual Studio 2005 - I can't even guesstimate the number of people who have personally asked me about this. Now I have good news...
on
20 Aug 2007
Blog Post:
NASA & PhotoSynth Collaboration
dawate
Live Labs announced today that NASA will be using PhotoSynth to create 3D environments of the preparation of the Endeavor launch. A snippet: "Today, we’re announcing an exciting collaboration with NASA using Photosynth technology, to create three-dimensional environments of preparations for the...
on
6 Aug 2007
Blog Post:
Giant Asteroids Made Possible With Lasers
dawate
Well, that's certainly a cool sounding title for a blog post, but it doesn't really compare to what the post is really about. At the San Diego Civic Center August 6-8, the SIGGRAPH Computer Animation Festival will host giant versions of games such as Asteroids, Tempest, and Star Wars. These games...
on
6 Aug 2007
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