Game Theory

A blog by Microsoft Academic Developer Evangelist, Dan Waters

Posts
  • Game Theory

    Hands On with Popfly Game Creator

    • 2 Comments
    Have you seen Popfly Game Creator ? It's a fun and easy way to create 2D games online, like this one that I show you how to create in the video below.
  • Game Theory

    XNA Games on the Zune - A Brief "How To"

    • 10 Comments
    Downloads: Source Code (zip, 83 KB) Video (wmv, 35.6 MB) As Dave Weller mentions on the XNA team blog, the Community Technical Preview (CTP) for XNA Game Studio 3.0 is out (as of May 7). Below is a video and some source code for getting started with it...
  • Game Theory

    Whoa... New Windows Live Search?

    • 1 Comments
    The title says it all... Windows Live Search
  • Game Theory

    Quick Hands On with Ford SYNC

    • 2 Comments
    I forgot to mention... a couple of weeks ago, I was in Los Angeles CA at the Imagine Cup US Nationals. Part of my job was demoing Ford cars with the SYNC system (powered by Microsoft). Max Zuckerman over at Channel 8 caught up with me and I gave him a...
  • Game Theory

    Angles, 2D Vectors, and Trig Basics in Silverlight and XNA

    • 2 Comments
    Who Wants Some Math? One of the most simple principles in 2D games is an object that bounces around in a container. This little set of math knowledge is really important for any game that has some basic physics in it, for example, Pong. An easy way to...
  • Game Theory

    How to Get Good with Names

    • 2 Comments
    I'm at the Imagine Cup US finals and am among a crowd of people who are very influential -- congressmen & congresswomen, leaders of foundations and inner city youth groups, entrepreneurs, corporate VPs and more. It's a group that I am just fascinated...
  • Game Theory

    Imagine Cup US Finals, Day 1

    • 1 Comments
    We are here in sunny... well... it's Los Angeles, and we are here for the Imagine Cup US finals. We've had some phenomenal talks by entrepreneurs and educators such as Philip DesAutels and Perry Lowe . We've had presentations and workshops by companies...
  • Game Theory

    GuitarrMatey! To Be Released For Xbox 360

    • 2 Comments
    On behalf of Microsoft Game Studios, I'd like to announce that my hit tutorial game, GuitarrMatey, will be released as a retail box title. Release date is still TBD. Here's a sneak peek at a few of the features: 2 new Pirate Ships 3 new Ocean Backgrounds...
  • Game Theory

    Update for Silverlight 2 DeepZoom Tutorial - Live Demo Now Available!

    • 0 Comments
    Last week, I showed you how to build a DeepZoom application with Silverlight 2 in fifteen minutes . I figured out how to add the appropriate MIME types to my WebHost4Life account ( link 1 , link 2 ) and now you can see the live demo yourself. Click here...
  • Game Theory

    Intro to Silverlight 2 Video Tutorial: DeepZoom for Dummies!

    • 7 Comments
    As promised, I've just completed a 15-minute video tutorial that shows you how to create a Silverlight 2.0 application using DeepZoom. Even if you are unfamiliar with DeepZoom and just want to learn how to build a cool Silverlight application, this is...
  • Game Theory

    Quick fix for compile errors in the XNA Pong example

    • 1 Comments
    This quick post references an older article I wrote regarding XNA Pong in XNA Game Studio Express. If you are wondering why you are getting an error in your XACT file saying that it can't find: File = ..\..\..\..\..\..\..\..\Program Files\Image-Line\FL...
  • Game Theory

    How To Be A Developer

    • 2 Comments
    I was asked a very odd question recently: "How do I be a developer?" I'm sure many of you read this and think either "Gee, that's easy, buy a book," but we all know it's not that simple. So how do you be a developer? How do you be...
  • Game Theory

    XNA Video Tutorials - All Available for Direct Download

    • 0 Comments
    Great news folks - You can now download all of the WMV files directly from my Windows Live SkyDrive account. The links are individually listed in the original post beneath the MSN Video links. You will need a Windows Live ID to use this service. Click...
  • Game Theory

    MiX08 Day 1

    • 0 Comments
    This post is a little more personal in nature than usual just because I feel that I need to rant once in a while. I just got back from the Academic Days on Game Development cruise in Miami/Key West/Mexico . I drove back from Miami to Tampa, slept for...
  • Game Theory

    High Quality Downloadable XNA Tutorial Videos Being Made Available

    • 3 Comments
    You spoke, I listened! I am rendering the detailed, screen-intensive videos in 1280x1024 resolution for you to download and enjoy so that you don't need to mess with pausing a streamed MSN video. The rendering process takes quite some time, and the uploading...
  • Game Theory

    What Do You Want To Learn? Results

    • 0 Comments
    Well, the response from the contact form and the blog comments to my original post was pretty overwhelming. It looks like I'll be building a Silverlight app next! Stay tuned as I decide what exactly to build, and feel free to comment or make suggestions...
  • Game Theory

    When Cods Collide: Collision Detection in XNA

    • 0 Comments
    Betsy Aoki has posted a great article about collision detection in XNA. Colllision detection is the process of determining whether two or more of your game objects are touching, for example, a grenade hitting a wall, or a ping pong ball hitting a paddle...
  • Game Theory

    Bill Gates demos Healthcare Future Vision and Surface at TR6

    • 1 Comments
    I got to see Bill Gates keynote today at TechReady6. It's the first time I've ever seen him speak, and it was fabulous! He showed a video of the Healthcare Future Vision as well as an updated version of Microsoft Surface (which, yes, I'm a tease, but...
  • Game Theory

    What Do You Want To Learn?

    • 10 Comments
    Do you have a burning desire to learn how to do something with one of our Microsoft products? I'm trying to decide what to show you next. A few things that are on my mind: Silverlight Visual Studio 2008 Expression Design Expression Blend Windows Live...
  • Game Theory

    Transitioning MSDN AA to Hosted ELMS - Video

    • 1 Comments
    My colleague Hilary Pike posted a great video on how to transition your local MSDN AA eAcademy deployment to Hosted ELMS ( original post ). Here is the first video Hilary posted, and a link to the second: Adding Users to Hosted ELMS Video: MSDN AA Transition...
  • Game Theory

    Reporting from TechReady6!

    • 1 Comments
    Like many of the the 6,000 other people who just saw SteveB's keynote at TR6, I am inspired to be working here and happy to be spending the week in Seattle. I think a big challenge for me this week will be taking the wide variety of deep dive information...
  • Game Theory

    Updated host for GuitarMatey source code

    • 3 Comments
    Fed up with my shoddy danwaters.com failed downloads and timeouts? David Weller of the XNA team has graciously hosted my file on the Creators Club website. Click here to download it (~236 MB) Now with more fast! There are a couple of things you need to...
  • Game Theory

    Getting The Source To Compile

    • 4 Comments
    A couple of other things. First of all I'll be uploading a more deployable version of the source very soon. In the meantime, if you are eager to compile the source code on your own machine, be aware that for some reason all the XSI files have the textures...
  • Game Theory

    How To Install the XNA Add-On for XSI

    • 7 Comments
    A little detail: To get the pipeline stuff working for XSI-XNA production, you need to install the XSI add-on . To install it, open XSI Mod Tool and go to File | Add-On | Install... and browse to the file ending in .xsiaddon that you just downloaded.
  • Game Theory

    Video Series Follow-Up and Improvements

    • 3 Comments
    Edit: I understand many of you are having a hard time downloading the source code. I am working on finding space for the download somewhere on the Microsoft systems. I will update here with the new URLs when that is fixed, hopefully today or tomorrow...
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