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Nerd Herder
Dean Johnson blogs about life on the XNA platform and tools team
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Nerd Herder
You Spin Me Round
Posted
over 5 years ago
by
Dean Johnson - MSFT
9
Comments
Often when working with 3D objects like characters and space ships you will need to point one object at the other. In this post we will cover two ways you can point objects at each other. The first way creates a matrix to turn your object towards the...
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