I have been a avid reader of technical books, mostly around computer programming since I was very young. Growing up I read many more technical books than I ever did fiction novels. It has also been a goal to someday write a technical book of my own.

During the development of XNA Game Studio 4.0 I thought it would a good time to write a book on XNA Game Studio 4.0. Luckily for me my coworker and friend Tom Miller was also looking to write another book. So we decided that we would work on a book together.

The book is now finished an available at your preferred book store. The amazon.com link is below.


We also have a Facebook page where you can tell us what you think about the book and any bugs you might find.