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Blog Post:
CompositeTransforms in MetroRT
Surf4Fun
Blah-blah Using CompositeTransitions to make an interesting look in the tablet. And yes this would work in the Win7 world as well. I initially started this blog to whine about the changes in some of the functionality of XAML but got distracted. Also, this effort came up when one of my teammates (...
on
3 Apr 2012
Blog Post:
Free tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Local Data Storage
Surf4Fun
Local Data Storage, confusing, but in this tutorial the confusion is ended, nicely done Kevin Hoffman! WP7 for iPhone and Android Developers - Local Data Storage Rate it!
on
30 Jul 2011
Blog Post:
Free Tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Application Tiles and Push Notifications
Surf4Fun
Wow, another AMAZING tutorial by Kevin Hoffman! You might be thinking that I am writing these blogs to just get numbers. Ok, fair enough, and I thank you for reading this blog entry. But seriously, it won’t be a waste of your time to go through the excellent blog entries by Kevin Hoffman...
on
29 Jul 2011
Blog Post:
Free Tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Using Bing Maps
Surf4Fun
Again, this is an awesome tutorial, and if you are going to read one tutorial this summer, you should read this one! WP7 for iPhone and Android Developers - Using Bing Maps Please, make sure to rate your experience (I would recommend 5 stars!)
on
28 Jul 2011
Blog Post:
Free Tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Hardware and Device Services, Part 4
Surf4Fun
Well I have generally shown that my tutorials are not as good as Kevin Hoffman’s, so head over there and take a look! http://www.silverlightshow.net/items/WP7-for-iPhone-and-Android-Developers-Hardware-and-Device-Services.aspx Make sure to rate your experience, the more gold stars the better...
on
28 Jul 2011
Blog Post:
Free Tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Advanced UI Part 3
Surf4Fun
Need to figure out how to use that tricky UI in windows phone 7? Well if it seems tricky, then you really need to read this tutorial! WP7 for iPhone and Android Developers - Advanced UI Make sure to check out the services and advertisements in Kevin’s page, he is doing a good job!
on
27 Jul 2011
Blog Post:
Free Tutorial by Kevin Hoffman: WP7 for iPhone and Android Developers - Introduction to XAML and Silverlight (Part 2)
Surf4Fun
Again, Kevin Hoffman does a great job at explaining how to use Silverlight, C# and to program for the Windows Phone 7. WP7 for iPhone and Android Developers - Introduction to XAML and Silverlight http://www.silverlightshow.net/items/WP7-for-iPhone-and-Android-Developers-Introduction-to-Xaml-and-Silverlight...
on
26 Jul 2011
Blog Post:
Free Tutorial By Kevin Hoffman: WP7 for iPhone and Android Developers - Introducing the Execution Model
Surf4Fun
A nicely done discussion and tutorial (meaning you might learn something!): WP7 for iPhone and Android Developers - Introducing the Execution Model Make sure to rate your experience
on
24 Jul 2011
Blog Post:
Object oriented programming is dead! Long Live Object Oriented Programming, ramblings about the past
Surf4Fun
Well it’s been an interesting week, Carnegie-Mellon declares Object Oriented Programming dead, my dog has chewed up most of the cheap furniture getting her new teeth and so forth. Made me think about all of the things declared dead in software over my career, which no one can consider short anymore...
on
26 Mar 2011
Blog Post:
Programming iPhone Apps or Programming Windows Phone 7 Apps, WinPhone7 Wins!
Surf4Fun
Objective-C, so named to hide the fact that Objective-C is an old style programming language, it would have done Apple no good to refer to it as “Next Step” like it did back in the 1990s, which for many readers may have been before your first birthday. No wonder the ease of programming that...
on
17 Jan 2011
Blog Post:
BoundingBox.Intersects versus rectangle.Intersect
Surf4Fun
BoundingBox.Intersects versus rectangle.Intersect: In 2D the use of rectangle is very simple to use, bounding box is some what of an overkill. I try to make the difference clear in this article. In the code for the example HelloXNAFramework , a collision is detected using the following code: ...
on
3 Jun 2010
Blog Post:
Consuming a hosted Web Service using Visual Studio, specifically VWD 2010
Surf4Fun
In this blog we will examine the process to “Consume” a web service located on the web. Starting the Web Site construction To begin, create the default web site in Visual Web Developer Express 2010 , the process is basically the same as with any of the Visual Studio web tools. The installation is faster...
on
1 Jan 2010
Blog Post:
Web Services: Posted and views a Web Service from a hosted web site
Surf4Fun
I have been discussing simple “game” design for the Xbox 360, now I have to talk about what I have been working on for the past couple of days. It is really, really sad, so if you want to think that I am a complete idiot, you have my permission. The story goes like this: Web Service, I have been working...
on
31 Dec 2009
Blog Post:
Taking it up a notch: Saying Thank You for that XBox you got for Christmas
Surf4Fun
Or for whatever reason you got that wonderful XBox. Now make an Avatar say thank you, this will really get them talking about how mature, smart and creative. Unless I am at the table, but I’ll keep quiet, if you bring me another piece of pumpkin pie and the good coffee, not that crud that...
on
24 Dec 2009
Blog Post:
You got the XBox, and now you want to put a simple game on it!
Surf4Fun
You got the new XBox, you signed up for the Silver version of XBox Live and you get your free one month Gold level membership, what should you do? Well, first, go to http://creators.xna.com and download all of the premium material before your free Gold Level membership dries up at the end of January...
on
22 Dec 2009
Blog Post:
Lua and Love: A match made with Visual Studio and the CLR
Surf4Fun
I checked out the files used by the Love game tool and it appears to have been built using VS 2005, you can tell this by the file: The file: msvcr80.dll needs the msvcp80.dll to run C programs written in VS2005. Keep in mind that you can use VS 2005/2008/2010 ANY version to create C programs (With...
on
12 Dec 2009
Blog Post:
Brain Freeze: Thinking about beginning programming classes
Surf4Fun
So far in my previous blog posts, I talked about the following items: Use of C, which is a requirement for the class Write and test your first program for security issues (Intro to C#) Use media in your programs (Designing Applications) 3. Variables and types Goal: Learn about variables...
on
20 Aug 2009
Blog Post:
Back to building DLLs: Determining if a class is abstract or public
Surf4Fun
In the world of VS 2008 and VS 2010, as well as all of the older development tools from Microsoft, the creation of DLLs is fully supported . But just how do we utilize the DLLs? First for the concept of DLLs to make sense, we need to understand classes, so I am going over the concept...
on
18 Jun 2009
Blog Post:
DLL: Creating Objects or Concrete Classes
Surf4Fun
First off tip of the hat to Tamer Maher: Tamer Maher in Egypt suggested that I include links to the many game programming sites that I like, these will be included in the next posting of this blog. Thank you Tamer for your input! See his blog at http://TamerMaher.spaces.live.com where he discusses security...
on
12 Jun 2009
Blog Post:
DLLs: Important stuff, and questions about Angelina Jolie’s use of DLLs
Surf4Fun
Original title for this blog: OMG: I appeared to have made a commitment to show how to build a dll in a previous blog and Angelina Jolie tells her story about DLLs I am sorry, I made the statement: “In this blog, we will create a simple DLL that works in both Windows 7, Vista and the like, as...
on
8 Jun 2009
Blog Post:
The physics of the motorized barstool
Surf4Fun
Here is the example of a motorized barstool, it costs about $1500 to build from a kit, including the wings. The physics model would vary, in the XNA world, you would need to have access to one of the racing game engines. The physics would vary mainly because of the higher central or centroid...
on
1 Apr 2009
Blog Post:
Programming languages: C# versus F#, building AI and Physics
Surf4Fun
There are two computer languages that can be easily be used on the XBox 360 : C# and F# In game design, and certainly shared source games like MechCommander are a great way to investigate the architecture of a professionally designed game. Dreamspark gives students access to the Game Studio 3.0...
on
27 Mar 2009
Blog Post:
FUN: Use UML to map your great game idea design processes
Surf4Fun
Use UML to help map your game design Use UML to help you build a map help you navigate your game design. UML is often taught using a disciplined approach, and it might seem boring, but it is important that you learn how to use it correctly. Many companies use UML for architectural...
on
26 Mar 2009
Blog Post:
Game Idea: Galileo’s Conspiracy
Surf4Fun
Galileo’s Conspiracy, the game story: Galileo is a scientist who is always looking for money to further his research and to give him time to think without doing the physical work that is required in the late 1500s and 1600s that he lived in. The game would take the players through the intrigue...
on
13 Feb 2009
Blog Post:
Building a Breakout game and Steve Jobs
Surf4Fun
Taking a slight diversion, the rumors about Steve Job's health do not seem to be confirmed, and let's hope this innovator is healthy. I hope that he is just sick of MacWorld and is hanging around with his wife and four children, working on the next new thing to give Microsoft a run for the money. See...
on
31 Dec 2008
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