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Tagged Content List
C++/DirectX/CX: WinRT investigation, creating the WinRT project
Next Blog: Consuming the WinRT Project in a C++ app Well working with WinRT, this is a mystery to many college students, especially the motivation.to use WinRT. Basically the motivation is to be able to write code using the best possible language and then consume it in a different language or even...
6 Nov 2013
C++/DirectX: AppxUpload file, does it stand on a standard?
Had to work hard on that one, stand on a standard, but… Ok, ok, the AppxUpload does stand on a standard. Really. The standard is the OPC standard and I guess that the Phone file as well as the Windows 8 store files are both based on this, although it is difficult to trace these file formats...
27 Oct 2013
C++ and .NET: What’s the /ZW and the /clr incompatibility thang?
SUP with the /clr and /ZW incompatibility? For that matter why /ZW and not /clr, and if you are a beginner why should you care? Now, C++ is separated from .NET, sort of, if you set the complier tag to /ZW you cannot use /clr which is the setting for the C++ to be able to use .NET. The /ZW...
27 Oct 2013
DirectX/C++/CX: Charming charms in your charming app
You want to make a beautiful app, well to make a beautiful app shouldn’t it be charming as well? But how do you do these charming features for your wonderful and beautiful apps? Charms in C++, DirectX First if you are a C++ programmer who has been doing other interesting work, but not designing...
21 Oct 2013
C++/CX: Oh darn it, PRIVACY Statements
Privacy statement, how to deal with them. The following is not offered as legal advice, if you are starting a business based on game design, you should spend a few dollars to get legal advice, because you will either spend a little money on lawyers before you need them and a lot after you need...
18 Oct 2013
Game Design: You think your initial apps suck, well take a look at these initial designs
In todays automotive world, Subaru is a an example of a popular and well built car It wasn’t that way in the beginning, the initial Subaru imported into the US was a chain drive vehicle that was quickly rejected and used in Junkyard Demolition derbies where the Subaru was used like a soccer ball, seriously...
16 Oct 2013
Game Design: The ethics of initial app building
In your game design you might look at your app and say: Wow this is a piece of junk. But is it really? Well, likely, but how do you determine if it is a piece of junk. Where piece of junk is defined as: Low quality. Now if you feel that your app is low quality, what are you doing to improve it? Are you...
16 Oct 2013
DirectX/C++/CX: Resources for success
Resources for Success, sounds pretty impressive! Well if you are looking to break into the Game Engine design work or just have fun with in depth programming and make some money on the side then read this article. Otherwise I got your click you can go check out something more interesting...
16 Oct 2013
C++/CX: Difference between the console and Windows 8.1 configuration properties
(Ok, I changed the title because the other one s**ked.) Here’s the thing, the few tutorials out there assume that you know that the way to start with Windows 8.1 C++ Windows apps is to use one of the templates and then remove all of the extra stuff (if you want to build the minimal app for testing...
11 Sep 2013
I love OneNote, but can you use C++ to write programs for it?
I do love OneNote, I have been using it consistently since 2003 with the early pen based laptops, which were great. And over the past 10 years I have seen many student projects that used Visual Studio to implement customization with OneNote. None of them were as cool as the games that you...
24 Aug 2013
XAML/C++: Why learn C++ and not Python?
Important links: Starting to learn about XAML can be found at: http://msdn.microsoft.com/en-us/library/ms752059.aspx Now the blah-blah, useless stuff, but the following is the reason for the title and article Python is definitely easier to learn, and so is TouchDevelop (see http://www.TouchDevelop...
10 May 2013
C++: Secret XAML with C++ news
One of the things it always seemed was that real secret stuff is kind of boring and detailed. Except if the stuff isn’t secret anymore, during that transition period everyone gets excited and sometimes thrown in jail. So what does that have to do with XAML and C++? And why is it secret. It isn’t...
15 Jun 2012
List of 5 seemingly Secret MetroRT/DirectX information in VS11 and 1 secret in VS 2010
Is it me, or does it seem like the DirectX 11 tutorials are somewhat lacking? Of course it is me. My aluminum foil hat slipped down over my eyes. Now that the Windows 8 Customer Review and VS 11 Beta versions get more in sync, there is more material, but generally it is in a number...
18 Apr 2012
CompositeTransforms in MetroRT
Blah-blah Using CompositeTransitions to make an interesting look in the tablet. And yes this would work in the Win7 world as well. I initially started this blog to whine about the changes in some of the functionality of XAML but got distracted. Also, this effort came up when one of my teammates (...
3 Apr 2012
Jobs in securing code: An answer to email from student whose name starts with a B at Rio Hondo
Hey Blake, you forgot to include your email on the email response to my blog. So I will answer your questions here: Hi Sam, We met briefly in the Rio Hondo C++ class. I know you are working with us for the Imagine Cup but I wanted to ask you a career question. Do you have any contacts in Microsoft...
2 Nov 2011
Learning how to Develop Windows 7 Applications using VC++
If you are taking one of the classes based on Dietel and Dietel, you might wonder: Does it really take that many pages to be skilled at VC++, or does Dietel and Dietel sell their books by the pound? In an earlier blog, I questioned the use of MFC to build enterprise applications. One of the...
14 May 2011
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