Microsoft Blog Images
Browse by Tags
Search this blog
Search all blogs
C++ and Direct2D
C++ and Direct3D
C++ and DirectX
C++ Game Design
C++ Game Engines
Student Game Design, Game Design, Design, Review games, UCLA, C++ Game Design
Visual Studio 2010
Visual Studio 2010 Ultimate
Visual Studio Team Systems
Visual Studio Team Systems, Visual Studio 2010, Visual Studio Windows Phone Express, Visual Studio Web Developer, Object Oriented Programming, Visual Studio 2010 Ultimate, Microsoft, Windows Phone 7, Basics of programming, Encapsulation, Class instantiati
Visual Studio Team Systems, Visual Studio 2010, Visual Studio Windows Phone Express, Visual Studio Web Developer, Visual Studio 2010 Ultimate, Durr's Beer, derived class, software architecture, Inheritance, "isa" relationship, base class
Visual Studio Web Developer
Visual Studio Windows Phone Express
Windows Phone 7
Email Blog Author
RSS for posts
RSS for comments
Tagged Content List
C++/CX: First five methods called by the Windows 8 app singleton
After reviewing a number of Windows 8 books discussing DirectX app building has lead me to a proposal: To make it easier for students and hobbyists to build Windows 8 games, how about a standardized approach. First, the basic game model would be the (again for Windows 8 or Windows 8.1 apps...
9 Oct 2013
C++/CX DirectX : Simple Shooter architecture all in one place
This is from a presentation I did today at UCLA, I will put together a video to explain the whole thing. This is just a presentation that depends heavily on the material at theseURL links: Windows 8 and VS 2012: http://code.msdn.microsoft.com/DirectX-3D-shooting-game-d9e47118?SRC=VSIDE Windows 8.1 and...
8 Oct 2013
Links to Windows 8.1 DirectX 11.2 samples
MSDN and Bing or Google give it a good shot, but the many links that show up for a search for Windows 8.1 and DirectX 11.2 are at best confusing. So here are some links that I found useful with my comments included. These were tested on 8/15/2013 if they no longer exist or out of date or...
15 Aug 2013
Free Video on how to get started with VS 2013 C++/XAML/DirectX
Check out my video that shows how to get started with Visual Studio 2013 to create C++/XAML/DirectX type of apps. It is very simple and likely is not for the experienced programmer. But you might like it if the documentation you are reviewing is out of sync with VS 2013.
10 Aug 2013
Four videos on DirectX using Windows 8.1 and Visual Studio 2013
Innovations in High Performance 2D Graphics with DirectX Great performance is a huge driver of satisfaction and user preference with apps. Direct2D powers high-performance, 2D graphics rendering in Windows. In this video, learn how to use new Direct2D features and performance advancements to achieve...
2 Aug 2013
BEST DirectX/XAML Game Tutorial Ever!
Check this out on Channel 9, an excellent tutorial, stop reading this blog and go to: http://channel9.msdn.com/coding4fun/articles/Fall-Fury-Part-1-Introduction To get started, with videos and everything! Although set up for Windows 8, it i Follow the instructions on this dialog box exactly, that...
2 Aug 2013
C++: Working with Direct2D in XAML, today the Viewbox
XAML and Direct2 or Direct2D In this case we will use the template provided with Visual Studio, this template is not found in the C# nor the VB template library. In this case we are using the term template as in Document Template and not the C++ template. The template isn’t all that easy...
10 Apr 2013
C++: DirectX and 3-D editing in Visual Studio
Weird. This has been a hidden story since VS 2012 came out. Not sure why. Did you know that you can do 3-D editing in Visual Studio? Check it out, and it isn’t documented very well on the MSDN sites, sure there are a few videos and so forth, but when I show this to C++ TEs many are...
9 Apr 2013
Get coordinates from directmath vectors in Windows 8 and C++
Vectors operations are similar to Matrix operations, but there is usually a need for faster calculations. On one of my jobs in the 1980s we had to create a digital system that could do calculations very rapidly and with the power supply had to be lighter and smaller then a similar electrical analog...
16 May 2012
XNAMATH is now in DirectMath and only accessible from C++
XNAMATH : The most recent version of XNAMATH, which is updated for Windows 8, now ships as DirectXMath . The headers for DirectXMath are available in the Windows SDK. DirectXMath is C++ only (namespaces, overloads, new templates, etc). The DirectXMath library uses C++ namespaces to organize the...
14 May 2012
All right, I am confused, DirectX 11, DirectX, XNA and Windows 8
On Friday, May 11, 2012, I wrote a blog that was just a quick knock off to end the week. I had thought that DirectX 11 can only be accessed via C++, now I worry if that is true? I am so confused. DirectX is now shipped directly with the Windows SDK, there isn’t a separate one. Or is there? There...
13 May 2012
DirectX 11 and Windows 8
Well, apparently there is some concern about the messaging around DirectX 11 and Windows 8. Right now as of 5/11/2012 I am accessing DirectX via C++. This means that if you are thinking about low level graphics design, then you may consider it important to get up to speed with Direct2 and Direct3...
11 May 2012
List of 5 questions about programing MetroRT and C++/CX or whatever
Dang it, been avoiding C++ long enough that the Win8 reintroduction of C++ is actually interesting. Like mowing the lawn on a warm day, interesting enough to go get a book and read it instead of mowing the lawn. Well that is why I live in a Condo, just lazy I guess. Can you use XAML and C...
13 Apr 2012
Page 1 of 1 (13 items)
© 2014 Microsoft Corporation.
Privacy & Cookies