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  • Blog Post: C++/CX: First five methods called by the Windows 8 app singleton

    After reviewing a number of Windows 8 books discussing DirectX  app building has lead me to a proposal: To make it easier for students and hobbyists to build Windows 8 games, how about a standardized approach.  First, the basic game model would be the (again for Windows 8 or Windows 8.1 apps...
  • Blog Post: C++/CX DirectX : Simple Shooter architecture all in one place

    This is from a presentation I did today at UCLA, I will put together a video to explain the whole thing. This is just a presentation that depends heavily on the material at theseURL links: Windows 8 and VS 2012: http://code.msdn.microsoft.com/DirectX-3D-shooting-game-d9e47118?SRC=VSIDE Windows 8.1 and...
  • Blog Post: Links to Windows 8.1 DirectX 11.2 samples

    MSDN and Bing or Google give it a good shot, but the many links that show up for a search for Windows 8.1 and DirectX 11.2 are at best confusing.  So here are some links that I found useful with my comments included.  These were tested on 8/15/2013 if they no longer exist or out of date or...
  • Blog Post: Free Video on how to get started with VS 2013 C++/XAML/DirectX

    Check out my video that shows how to get started with Visual Studio 2013 to create C++/XAML/DirectX type of apps.  It is very simple and likely is not for the experienced programmer.  But you might like it if the documentation you are reviewing is out of sync with VS 2013.
  • Blog Post: Four videos on DirectX using Windows 8.1 and Visual Studio 2013

    Innovations in High Performance 2D Graphics with DirectX Great performance is a huge driver of satisfaction and user preference with apps. Direct2D powers high-performance, 2D graphics rendering in Windows. In this video, learn how to use new Direct2D features and performance advancements to achieve...
  • Blog Post: BEST DirectX/XAML Game Tutorial Ever!

    Check this out on Channel 9, an excellent tutorial, stop reading this blog and go to: http://channel9.msdn.com/coding4fun/articles/Fall-Fury-Part-1-Introduction To get started, with videos and everything!  Although set up for Windows 8, it i Follow the instructions on this dialog box exactly, that...
  • Blog Post: C++: Working with Direct2D in XAML, today the Viewbox

    XAML and Direct2 or Direct2D In this case we will use the template provided with Visual Studio, this template is not found in the C# nor the VB template library. In this case we are using the term template as in Document Template and not the C++ template. The template isn’t all that easy...
  • Blog Post: Is C++ Dead? Nope. It is alive! XAML/C++ and Direct2D is AWESOME!

    Ha-ha, made you look.  But the way people talk about C++ you would think that it is some sort of evil gangster zombie thing.  Don’t get it. Some people view C++ as difficult to work with.  It is. But it does have some great things as well that you don’t get in other languages.  It...
  • Blog Post: Get coordinates from directmath vectors in Windows 8 and C++

    Vectors operations are similar to Matrix operations, but there is usually a need for faster calculations.  On one of my jobs in the 1980s we had to create a digital system that could do calculations very rapidly and with the power supply had to be lighter and smaller then a similar electrical analog...
  • Blog Post: Direct3D in Windows 8, extremely seriously simple code

    See my blog at: List of 6 things that can get you started with Game Design to get some ideas on how to get started with the DirectX 11 changes in Windows 8.  Also see Frank Luna’s book: 3D Game Programming with DirectX 11, with some changes using the links from that blog you should be able to work...
  • Blog Post: List of 5 questions about programing MetroRT and C++/CX or whatever

    Dang it, been avoiding C++ long enough that the Win8 reintroduction of C++ is actually interesting.  Like mowing the lawn on a warm day, interesting enough to go get a book and read it instead of mowing the lawn.  Well that is why I live in a Condo, just lazy I guess. Can you use XAML and C...
  • Blog Post: Really Simple and Dopey Windows 8 DirectX sample

    So you are using Visual Studio 11 Beta and you are getting the idea that XNA isn’t coming back for the Metro Designs, and you are reading this blog to see if I have an answer.  I do. My answer to what happened to XNA? I have no idea about XNA, but I do know that I am digging back into C++ and DirectX...
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