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  • Blog Post: Win8 Design: Seriously you need to do design. But HOW?

    In our modern times we think of great pieces of architecture and engineering as the only way design impacts our lives.  You might think: “I could never design the Eiffel Tower;” or “Aircraft design is beyond my capabilities:”, or a Windows 8 App.  Ok, maybe not the first two, but you likely...
  • Blog Post: Metro design for Windows 8: Design is the word

    Design is the least expensive component of the software implementation cycle.  In most CS departments and for most corporations, design often is thrown aside to get things done.  Perhaps you work at a company that respects the design process, but for most of us it is the “triple constraint...
  • Blog Post: Talking to my inner space alien about MetroRT, which should be simply Metro or WinRT or something completely mutated

    My inner space alien made it’s visit and was asking me about the whole idea around MetroRT, Win8 and other stuff.  First of all the Inner Space Alien wanted to know what in the heck is MetroRT?  Since the only written material in the Universe that mentions MetroRT is my blog, so there must...
  • Blog Post: List of 5 seemingly Secret MetroRT/DirectX information in VS11 and 1 secret in VS 2010

    Is it me, or does it seem like the DirectX 11 tutorials are somewhat lacking?  Of course it is me.  My aluminum foil hat slipped down over my eyes.  Now that the Windows 8 Customer Review and VS 11 Beta versions get more in sync, there is more material, but generally it is in a number...
  • Blog Post: So a period, a hyphen and a greater than symbol walk in a bar…

    The bartender looks up and says: “Is this some kind of a joke?”  Nope, just my blog.   The period, that’s right, the thing at the end of a sentence. Then, separately, the hyphen and greater than symbol working together. See that the explanation at: http://msdn.microsoft.com/en-us/library/b930c881...
  • Blog Post: MetroRT C++ and DirectX: A view to a kill or at least confusion?

    Take a look at the tutorial: Create your first Metro style app using DirectX , and like some legal documents you might think: Wow, I don’t get the point of this document. (Links guaranteed as of 4/17/2012.) Well, it gives you a motivation to start developing with MetroRT and C++, and some confusing...
  • Blog Post: Big Deal: First Console app using VS 11 Ultimate Beta on Windows 8

    Wow, well I guess there is always that first app, usually we do a “Hello World”, but this time for some reason I did an addition.  Looks pretty much like a C program written in C++.  Oh well. Here is what I did, really terrible I know, but as I said, this has been a pretty bad month for me...
  • Blog Post: Finally decided to put VS 11 Ultimate Beta on my Win 8 Machine

    The VS 11 Beta templates were kind of complex for my style of programming , and I wanted to explore the use of older DirectX material for people reading my blog.  Since there is NO direct 11 books or Direct3 or Direct2 for Win 8 books or material outside of Microsoft and a few advanced writers,...
  • Blog Post: The remains of the day: MetroRT XAML makes things move

    XAML, making things move, is referred to as animation.  If you are a follower of XNA, animation usually refers to something else, like reading spritesheets or running things into other things. In XAML, well designed apps make things move in small ways that make apps look good.  Many of the...
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