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  • Blog Post: “Get the machine that goes ping” or how to fix the “Please enableGPUAcceleration = true on your Silverlight plugin page.”

    What in the heck do you do to fix the “enableGPUAcceleration=true on your Silverlight plugin page.” Then you go to the ASPX or the HTML page and you see that both have the line: <param name="enableGPUAcceleration" value="true" /> So WTF. Now you might be frustrated, you...
  • Blog Post: Camels, XAML and Silverlight is dead? Long live Silverlight 5!

    Silverlight is dead, but Scott Guthrie on Dec. 2, 2010, not too long ago, stated the following and about the future of Silverlight: ”… [W}e do live in a very connected world now, and there are a lot of devices out there, and users demand and expect the richest possible experiences...
  • Blog Post: Free ly: Gaming the system: Moving an object on the screen

    We all know that guy who is always gaming the system, it’s so irritating, you don’t quite know how he does it, and his career kind of sucks, but somehow he figures it out. Of course in software there are a lot of people who game the system, here is a clue: Software is about gaming the system...
  • Blog Post: Is it XAML or Silverlight? And what is going to happen to various technologies at Microsoft?

    As a technology evangelist I must make an unofficial statement: “I have no idea”. But I can look at history, which considering my advanced age, occurred during much of my life.  Excel: First produced to run on the Apple O/S, in fact many people bought Apple just to use Excel BASIC: Microsoft was...
  • Blog Post: Best Silverlight 5 example project EVER

    I just reviewed this sample and it is really shows off Expression and Silverlight 5.  It is entirely possible that you could base an entire business off of this project by John Papa!  It shows how to implement the 3D features in Silverlight 5.  It provides a project that allows you to...
  • Blog Post: Enter a color in a textbox and change the color fill in a rectangle

    Wow! This is exciting isn’t it?  With just a few lines of XAML you can change the fill of a rectangle.  Oh I am just so excited! Using a few lines of XAML, on the phone, in Silverlight or in WPF, you can fill a rectangle using text that you type in a textbox! Here is the XAML, I added it to...
  • Blog Post: Silverlight game design: Here are few of the silverlight designs offered at Codeplex for you no cost use!

    Frankly, I just want to create games. If the same process was used for word processing, every time I wanted to write a document, I would have to generate the code to support the document. I keep coming back to this subject, but here are some products: http://silverlightrpg.codeplex.com/ (if...
  • Blog Post: Silverlight game design review: Clear Breeze Design

    I admit it, I am a lazy programmer.  What can I say, if I find someone else that does a good job and let’s me copy their work, then that is a good day for me.  I can then modify it and change it into something that is more than I could do on my own.  It’s the way I do things.  Of...
  • Blog Post: Silverlight 5 Top Beta features

    Top Beta Features XAML Debugging with breakpoints for binding debugging Implicit data templates for easy UI reuse Double (and multi) click support GPU-accelerated XNA-compatible 3D and immediate-mode 2D API Low-latency sound effects and WAV support Real operating system windows and multi-display support...
  • Blog Post: Silverlight 5: Get the latest beta and watch the video!

    What do you need to install or download for Silverlight 5 Beta?  First you are required to upgrade your Visual Studio Pro/Ultimate or Visual Studio Express 2010 to SP1, a good idea anyway, then you will need to install the Silverlight 5 SDK, Expression Blend for Silverlight 5, and so forth: Visual...
  • Blog Post: Game engines, 2011, Looking for Silverlight game engines

    Wouldn’t it be awesome to be able to create a game using a game engine so you don’t have to all of that engine programming.  (Naturally if you like that kind of programming then this blog might not be interesting, others will be, so come on back!) One of the Silverlight game engines was designed...
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