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  • Blog Post: Game Design: UML and Work Items part 1

    In software design there are many names for the design process.  In the process I am going over right now is a mix of UML and Storyboarding because that is the mood I am in. In this case we will story board using UML to create work items which we will link to items in PowerPoint using the storyboard...
  • Blog Post: Game Design: Tools you need to get familiar with, a bunch of downloads and installs

    In the current environment of game design you can get away with flash and dash game design, that is rapidly put together your game post it and make your money then move on to another project.  Many technologies go this way from time to time and then they move back to design, design, build, maintain...
  • Blog Post: Game Design && UML && TFS && Windows 8 Marketplace

    So if you want to design an adventure game, let’s keep it really simple, using text only.  Like the old days.  How would you do the design? Would you be able to get into a Windows 8 design for the Windows Marketplace?  Would you use a design tool?  How do you do the project planning...
  • Blog Post: Setting Up Team Foundation Server (not services) on Windows 8

    First see the forum comment at: http://social.msdn.microsoft.com/Forums/en-US/tfssetup/thread/2bc48ea2-a652-4f98-9676-2243675c43fa make sure to have IIS up and running and the installation is slick.  So run that cmd code as an administrator. Follow the instructions on that site. Then come back here...
  • Blog Post: Setting up Team Foundation Services on Win8!

    I am going to make use of Team Foundation Services.  There appears to be few problems, but nothing that can’t be overcome with procedural efforts.  Now this is different then Team Foundation Server, which is working quite nicely Windows 8. First let’s use the TF services Using the link: http...
  • Blog Post: WIndows 8 Design: Storyboarding Windows 8 or Windows Phone 7 apps

    If you are like many software students or professionals, you may be thinking about the high level of design skills that everyone at Microsoft keeps talking about with respect to Metro Design. Me too. It’s kind of like: WTF. Then I think, wow, design is a good idea. If I do a good design job I have...
  • Blog Post: UML: Software Engineering Institute, Game Design guidance

    Interesting isn’t it that the game design discussion on the Software Engineering Institute site seems to end around 2005, just as life gets interesting for game design.  First of all the XBox team at Microsoft releases the XNA Game Studio, allowing for the first time for people, students, professors...
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