Browse by Tags

Tagged Content List
  • Blog Post: Game Design: UML and Work Items part 1

    In software design there are many names for the design process.  In the process I am going over right now is a mix of UML and Storyboarding because that is the mood I am in. In this case we will story board using UML to create work items which we will link to items in PowerPoint using the storyboard...
  • Blog Post: Game Design: Tools you need to get familiar with, a bunch of downloads and installs

    In the current environment of game design you can get away with flash and dash game design, that is rapidly put together your game post it and make your money then move on to another project.  Many technologies go this way from time to time and then they move back to design, design, build, maintain...
  • Blog Post: Is software engineering dead?

    Software Engineering: Dead? by Jeff Atwood, asks this question.  My question is this: Did anyone find that their software engineering courses in school mapped to what you actually do at work?  Doubtful in my opinion, unless you attended certain schools. My series of articles that I am doing...
  • Blog Post: UML: Software Engineering Institute, Game Design guidance

    Interesting isn’t it that the game design discussion on the Software Engineering Institute site seems to end around 2005, just as life gets interesting for game design.  First of all the XBox team at Microsoft releases the XNA Game Studio, allowing for the first time for people, students, professors...
Page 1 of 1 (4 items)