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  • Blog Post: UFOs and MUD and Software and beyond, Funday Sunday!

    From time to time I get a “bug” to look into the past history of software and the UFO things that come up in the history of software.  Now don’t get me wrong, I really do not believe in UFOs visiting us secretly, after all if they were going come all that way, why not tell everyone?  In 1952...
  • Blog Post: Creating a web presence, part 2

    Creating Videos are an important in improving your web presence. Google YouTube is a popular way to go, but you are limited in the size and length of your video to around 10 minutes. To get around that limitations, one of the easy ways to get more time for your video is to use the http://video.msn.com...
  • Blog Post: New Zune Review: Create games on the Zune

    Wow, with the new CTP release of the XNA Game Studio 3.0 you can create games that work on the Zune. Since we only talk about things you can do using the Express products on this blog, you will need to download VC# 2008 Express. However, if you have access to the Visual Studio 2008 Professional or VSTS...
  • Blog Post: Code Snippets: Again with the code snippets

    Well the space aliens were asking me about code snippets again, and they were curious if they had to create a separate file for each of the code snippets and put them in the same folder, or could they put them all in the same file. Then again, if you think that these space aliens might be able cross...
  • Blog Post: Pong: The adventure begins again, join in NOW, ADD Graphics

    To use code snippets make sure to download the file attachment to this blog! Use the text to follow along with the video, if possible use two monitors for this to really make sense. PONG: The adventure continues ...
  • Blog Post: Building an XNA game and having fun!

    Ok, ok, I have been having some mental issues, now that I have repaired my aluminum foil hat, and added some new features, I can get back to writing about the writing programs to communicate with space aliens. Gee whiz, in one of my past lives, I used to design satellite systems, so I guess this works...
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