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Student Game Design, Game Design, Design, Review games, UCLA, C++ Game Design
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Visual Studio Team Systems, Visual Studio 2010, Visual Studio Windows Phone Express, Visual Studio Web Developer, Object Oriented Programming, Visual Studio 2010 Ultimate, Microsoft, Windows Phone 7, Basics of programming, Encapsulation, Class instantiati
Visual Studio Team Systems, Visual Studio 2010, Visual Studio Windows Phone Express, Visual Studio Web Developer, Visual Studio 2010 Ultimate, Durr's Beer, derived class, software architecture, Inheritance, "isa" relationship, base class
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Tagged Content List
C++/CX: Exploring Inheritance using the Code Map
Let’s say you are a student who has access to Visual Studio Ultimate through DreamSpark Premium at your school. You might look at the Visual Studio Ultimate and wonder why people pay so much for it in the world at large. One of the reasons is the “Code Map”. Set-Up Using the app you set up...
4 Sep 2013
C++/CX: Inheritance in the CX, set up the project
Inheritance is a good thing if an uncle that you never met dies and leaves you a few million dollars, that is a good thing since you didn’t know him, and it is nice to have a few extra million dollars. Why did you do this Sam? Seriously, C++ suffers from the console apps, but it also survived because...
4 Sep 2013
C++ and the cloud via Azure
Well the cloud certainly got another black eye with the Netflix and other services going down briefly (not Microsoft’s fault by the way). But the newsworthiness of Netflix having a service outage does point to the importance of the cloud and devices. I am on vacation at a resort in the middle...
29 Aug 2013
DirectX/C++ in VS 2012 and VS 2013, little known secrets to keep you in the dark
In what might seem like a scheme to keep you in the dark, there are features carefully hidden in Visual Studio 2012 and 2013 Professional, Ultimate and Premium. Now these features aren’t so much as hidden really or secret, but rather just poorly documented, almost as if they didn’t exist. ...
26 Aug 2013
C++: Clone Code detection, is this some kind of Star Wars thing?
Clones, they exist everywhere in today's world right? No… Oh. Well, in Star Wars all of the guys who wear white fighting suits are clones right? But what about code clones? I might be only person who is too lazy to create reusable code in all of my writing of code, but apparently...
20 May 2013
Skydrive with Office 2010 versus Office 2013
One of my commenters ask about the use of Skydrive in Office 2010 versus Office 2013. Office 2010 can save to Skydrive or SharePoint treating those locations as a normal save. The Office 2013 treats the save to Skydrive default and the UI has changed quite a bit. Here the process to save a file in...
19 Jul 2012
Thinking about game design
I have a number of blogs that I write, the links are: Research , Games , SoCal-Sam , and this one, Devschool . As you know what I usually blog about is simply random stuff, etc. Over my vacation I have been giving this some thought, not much, but while coasting downhill to the beach, I began to...
17 Jul 2012
HTML 5 Metro Game Design: Storyboarding, instead of surfboarding
You built the memory game, and you want to add some controls, not navigational controls, never add navigation to the app bar in any language. Make sure to review the following, if you were around during the paper documentation days, you get the manual then certain pages would wear out after awhile...
27 Jun 2012
List of 25 interesting HTML 5 and Metro Links
Here are 25 links that I am reviewing so that I can get up to speed on HTML 5 and JS. And I am working with a tool that will help me build game apps quickly. Will tell you more in a couple of weeks if it is useful. Keep this secret please as some people I work with feel that link...
20 Jun 2012
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