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  • Blog Post: C++ and the cloud via Azure

    Well the cloud certainly got another black eye with the Netflix and other services going down briefly (not Microsoft’s fault by the way).  But the newsworthiness of Netflix having a service outage does point to the importance of the cloud and devices.  I am on vacation at a resort in the middle...
  • Blog Post: I just installed VS 2012 or VS 2013 Express & I’m asked to register. Why?

    You get this dialog box when you install one of the Express versions of Visual Studio, and you thought it was free. It is actually no cost to you, but inside of Microsoft or any corporation intellectual property has to be tracked so that the value can be determined along with other reasons. So Visual...
  • Blog Post: DirectX/C++ in VS 2012 and VS 2013, little known secrets to keep you in the dark

    In what might seem like a scheme to keep you in the dark, there are features carefully hidden in Visual Studio 2012 and 2013 Professional, Ultimate and Premium.  Now these features aren’t so much as hidden really or secret, but rather just poorly documented, almost as if they didn’t exist. ...
  • Blog Post: Windows 8.1, WinSxS and C++

    The folder winsxs in the Windows folder is usually quite large and you never want to delete it, never ever touch anything in it. If you do, you will enter what used to be called DLL Hell. WinSxS stands for Windows side by side. At least till Windows 8.1. Why is Winsxs so big and gets bigger? All...
  • Blog Post: Visual Studio 2012 Express for Windows 8

    This is a quick and cheap way to get into Windows 8 store development.  Windows 8 is awesome. I am convinced that Win 8 is simply beautiful, and an easy way to get your apps in the store.  I see students getting multiple apps into the store PER WEEK!  So to get started with Windows 8 store...
  • Blog Post: Box2D Physics port to JavaScript

    So in my previous blog I mentioned Box2D and WinRT.  David mentioned that there was Box2D for JavaScript, which is a great way to add physics to your project: http://box2d-js.sourceforge.net/index2.html This won’t be your final library to build your game, but it certainly is useful if you like to...
  • Blog Post: Why is javascript in Windows 8 so anonymous and weird?

    I have been staring at javascript in Windows 8, and it just seems weird.  That anonymous thing with the empty set of parentheses at the end of the file.   Why is it anonymous, is it a criminal on the look out for the police?  Here is what the code in one of the templates called “Blank...
  • Blog Post: Metadata in WinRT, WinMD, COM and ECMA 335/CLI, my head just exploded

    ECMA 335?  WTF? No it’s CLI Partitions 1 to through 6.  Somewhere in this specification there are the rules around WinRT.  Don’t do a find for the information though, which is what makes standards so annoying to work with.  You will like need to quickly scan this recently released...
  • Blog Post: Game Design: Tools you need to get familiar with, a bunch of downloads and installs

    In the current environment of game design you can get away with flash and dash game design, that is rapidly put together your game post it and make your money then move on to another project.  Many technologies go this way from time to time and then they move back to design, design, build, maintain...
  • Blog Post: Skydrive with Office 2010 versus Office 2013

    One of my commenters ask about the use of Skydrive in Office 2010 versus Office 2013. Office 2010 can save to Skydrive or SharePoint treating those locations as a normal save. The Office 2013 treats the save to Skydrive default and the UI has changed quite a bit. Here the process to save a file in...
  • Blog Post: Game Design: Which Tool to use for your database management

    Lightswitch.  Wow.  Now you should know how to use the other tools, but this tool looks pretty good.  It is included in Visual Studio 12 RC, not the Express version.  So download the Visual Studio 12 RC, and the Visual Studio Express for Windows 8 Beta, but do both. As a result of...
  • Blog Post: Default HTML 5 folders and files

      Well back from my vacation, deserved or not.  Didn’t do much, mostly surfed on cloudy days (so that are less people at the beach in the way), swam in the condo swimming pool and read a bunch of fiction books.  Started off with War and Remembrance, ever read War and Peace?  This...
  • Blog Post: strict in Windows 8 JavaScript

    You might notice that the Default JavaScript uses the keyword: strict.  Just what does this mean? Check out the link: http://aka.ms/yrtkz4 In JavaScript when you use strict mode the code you write is forced into a more disciplined design then JavaScript normally does.  You have to declare your...
  • Blog Post: WTF: Anonymous function in JavaScript, what about private functions?

    Oh I have nodding my head whenever Jeremy Foster when he speaks about anonymous functions in JavaScript. And that is all I have been doing, now I need to figure out just what the freaking heck is this anonymous function thingie in HTML 5 for Metro/Windows 8 design. As a C#/C++ programmer I am used to...
  • Blog Post: Preparing for Windows 8 App Review

    I recently went through the Windows 8 App Review for a game I am working on.  What I found out: WACK The application passed the WACK test, an automatic test that tests the inner workings of you project.  What I round is that the fails are not “linear” so look for things that cause other errors...
  • Blog Post: Windows 8, C++ and XAML: Game Design

    Game design using the latest version of Visual Studio, VS 12.  Interesting, I did notice that the UDK (Unreal’s designer kit) uses DirectX 11.  I have yet to determine if the free UDK can support Windows 8.  Right now I am investigating HTML5 and JavaScript with the goal of quickly generating...
  • Blog Post: C++ : Secrets of learning C++ programming

    What are the secrets of C++ programming?  With the XAML and C++ tools and templates, C++ is not much more than C# to program with and you don’t have to use .NET anymore.  Unless you want to. So the secret is that we are all out of practice working with C++ generally (if you are reading this...
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