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  • Blog Post: MetroRT C++ and DirectX: A view to a kill or at least confusion?

    Take a look at the tutorial: Create your first Metro style app using DirectX , and like some legal documents you might think: Wow, I don’t get the point of this document. (Links guaranteed as of 4/17/2012.) Well, it gives you a motivation to start developing with MetroRT and C++, and some confusing...
  • Blog Post: Big Deal: First Console app using VS 11 Ultimate Beta on Windows 8

    Wow, well I guess there is always that first app, usually we do a “Hello World”, but this time for some reason I did an addition.  Looks pretty much like a C program written in C++.  Oh well. Here is what I did, really terrible I know, but as I said, this has been a pretty bad month for me...
  • Blog Post: Finally decided to put VS 11 Ultimate Beta on my Win 8 Machine

    The VS 11 Beta templates were kind of complex for my style of programming , and I wanted to explore the use of older DirectX material for people reading my blog.  Since there is NO direct 11 books or Direct3 or Direct2 for Win 8 books or material outside of Microsoft and a few advanced writers,...
  • Blog Post: Missing in WinRT XAML: RichTextBox

    Hey what happened to the RichTextBox in WinRT/Metro XAML?  There is a RichTextBlock, but not RichTextBox, what the heck?  Is this bad?  Not to me, FlowDocuments seemed like a way to keep a paycheck coming since it just added to complexity in XAML.  Not a bad thing, but just saying...
  • Blog Post: Top 10 Best Practice Links for using C# with Windows 8

    Check out the article at: http://msdn.microsoft.com/library/windows/apps/BR229583 , which is the roadmap for C# and VB Guidelines for user interaction Check this out, UI has changed radically, for the better, find out about the touch first experience Guidelines for cross-slide How do you with the slice...
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