Browse by Tags

Tagged Content List
  • Blog Post: XNAMATH is now in DirectMath and only accessible from C++

    XNAMATH : The most recent version of XNAMATH, which is updated for Windows 8, now ships as DirectXMath . The headers for DirectXMath are available in the Windows SDK. DirectXMath is C++ only (namespaces, overloads, new templates, etc).   The DirectXMath library uses C++ namespaces to organize the...
  • Blog Post: Two paths in the wilderness: Silverlight with XNA game management and XNA game management

    Long title. But really, it is two ways to do game management and then there is another branch at the HoneyComb rush.  Naturally you could buy one of the Windows Phone Tools like Synapse’s Sunburn for $150, it might save you time.  I am very tempted to buy it, but then I would have to talk about...
  • Blog Post: Direct X 11, XNA and Blender

    I am loading the Direct X June edition onto my system, and thinking: “Why am I doing this?”  Perhaps dear reader, you may view this as an attack on my XNA rants and dislike of low level programming (in this case using C++), or perhaps you may be thinking I stayed up too late last night with some...
  • Blog Post: Free ly thinking: MediaPlayerLauncher, how to use in your WP7 Projects

    Thanks to the kindness of Kenny Spade, see his blog at http://blogs.msdn.com/kennyspade , I would still have been stumped/confused about how to implement the MediaPlayerLauncher in XNA. (Kenny is one awesome person!) Kenny was kind enough to provide the following code: protected override void LoadContent...
  • Blog Post: Free ly Thinking: Can I increase the frame rate in Windows Phone 7

    No. You can decrease the framerate, which you might do to conserve resources, but the framerate cannot exceed 30 frames per second on the phone. The line I am referring to is: TargetElapsedTime = TimeSpan.FromTicks(333333); Although the emulator will speed up, the phone will not, yet another reason to...
  • Blog Post: Review of 101 Windows Phone 7 Apps, volume 1: Developing Apps 1-50

    Pretty good, although a little out of date, but the projects for the most part work.  I didn’t work through all of them, but there are quite a few cute and interesting projects like the Talking Parrot (Chapter 35), nicely done. This is the type of book that gets you started with a little more complex...
  • Blog Post: Anticryptography

    I just got my aluminum hat tuned up. Communicating with an unknown recipient is something fasinates me. Strangely enough, there are a number of early branches of computer language design in developing artificial intelligence, as well as communication theory. One of the early articles, and it reads...
  • Blog Post: Pong updated for XNA 4.0 video: Starting, adding classes, and code

    The code snippets and wonderful art work can be found at http://bit.ly/csudhpong . In this video, you will have the pong running in the simplest manner, no scoring, etc.  This is the very basic approach, with no explanation of the code. Challenge: Switch this over to a phone:
  • Blog Post: Digital Zombies: Real or Fantasy

    Digital zombies, I have been giving this term some thought.  What are digital zombies?  Are the timewasting apps that get us to hang time on an app with an advertisement a digital zombie?  What about someone who hooks their facebook up to 4 square or similar to broadcast where they are...
  • Blog Post: 3D Graphics: Blender or SoftImage?

    Blender has real issues, it is hard for many people to use easily.  It is open source and has a bunch of potential. SoftImage, will it always be free for use by Students?  Don’t know. I noticed that Dan Waters is teeing up a new fat tutorial over on his blog, and if his past efforts are any...
  • Blog Post: Win Phone Apps: Role-Playing Game for Phone!

    The popular role playing game has been added to the phone application samples on the AppHub.  You can find it at: http://create.msdn.com/en-US/education/catalog/sample/roleplaying_game If you search for with Bing, make sure to use Role-Playing Game AppHub, then it comes right up as a result. ...
  • Blog Post: Data Structures: Creating Isolated Storage Files and Directories

      In how to use an isolated storage to store a list that can then be used when your project tombstones or you need to save information.  In this example, we will take a look at the file structure formed as well as why the file looks the way it does.  Isolated storage is the only way you...
  • Blog Post: Free Tools: Getting started with XNA and Windows Phone 7 Game Design

      You may be wondering where to get started with designing XBox Games and Windows Phone 7 Games, it’s simple: The AppHub, link: http://create.msdn.com Click on this box the “Download the free tools” Follow the instructions for installation, it will take a bit of time, so be patient. When you get...
  • Blog Post: Part 6, More on List<T>: Removing an item from Windows Phone 7

    List<T> can be used for many things, think about exploding subatomic particles in the CERN research facility.  The shower of particles are thrown against sensors that measure their mass.  So you need to quickly store all of that information, and it is really a single thing: MASS. The...
  • Blog Post: Free Kinect Information: Microsoft Diversity versus Apple stores Sterility

    Made you look. :) It appears that the Kinect is a sellout and if you want to buy one you might want to go to the Microsoft stores. I was giving a talk at a Microsoft store on Saturday in Mission Viejo, California and the Kinects were FLYING out the door. People were streaming in and buying the Kinects...
  • Blog Post: Part 5-Data Structures and PathFinder app: List<T>, structs and AI

    As a reader, I want to share with you my view of a blog as a type of practice writing.  That is: nothing is absolute, and you should always question anything that I write, make sure to test the ideas by writing code, talking to others or simply commenting on my blog.  Unlike many writers who...
  • Blog Post: Data Structure: Part 4, Even More on List<T>, WRT Generics

    In the code example in my previous blogs, I discussed how to use a List<T> to store data strings. To use our list in Windows Phone 7, we need to determine how to utilize the List<T> to store our data, AND put data into the List<T>. List<T> is a type of programming object referred...
  • Blog Post: Data Structure: Part 3, More on List<T>, let’s shoot for Windows Phone 7

      Keeping it simple and stupid on the Windows Phone 7, how do you use a list to log information or display on the Windows Phone 7?  Normally you might use a list to keep track of locations of objects on the screen or if you need to list items needed for battle resolution in a game or for examination...
  • Blog Post: Data Structures in Game Design: Part 2, List<T> or Arrays

    In the previous blog, I wrote about the List<T>, which was harder to write about then I thought.  Initially my goal was to steal someone’s code from a blog that showed how to output a list onto XNA and then upgrade it to the Windows Phone 7 environment.  Wow, no one had done that, so...
  • Blog Post: Data Structures in Game Design: List <T> part 1 of many or a few

    Links for this post: http://blogs.msdn.com/b/dawate/archive/2010/08/31/windows-phone-7-xml-isolatedstorage-example.aspx http://msdn.microsoft.com/en-us/library/6sh2ey19.aspx All Links checked 12/7/2010   Why you should read this blog: Because I am thinking about List<T> and just what the heck...
  • Blog Post: Silverlight: Using the learning from the Phone From Scratch tutorial, AppHub

      Do something: After reading Jesse Liberty’s first blog, now you need to do something.  Go to AppHub and get signed up, you will need a LiveID.  A LiveID is a useful tool that allows a developer to utilize the Bing Services (recently renamed from Live Services) to perform user verification...
  • Blog Post: Silverlight: Windows Phone From Scratch, good tutorial for all

      Learning how to develop on the phone, I have found a tutorial you may want to take a look at, it goes on for a bit, but seems to be complete. The link for all of the links for the Windows Phone From Scratch tutorial (link checked Dec. 1, 2010): http://jesseliberty.com/?s=Windows+Phone+From+Scratch...
  • Blog Post: Artificial Intelligence: BEER! XNA 4.0! Windows Phone 7! Bing Maps!

      Artificial Intelligence is a program that learns from experience.  In the Pathfinder game, the program only learns when you run it.  It doesn’t store the state of the gameboard between execution.  For artificial intelligence in the real world most customers would want the Artificial...
  • Blog Post: Artificial Intelligence: Language selection

    In the Pathfinder project, you can find it on AppHub: http://create.msdn.com/en-US/education/catalog/sample/pathfinding Now, why one language over another?  C# has to be used for the Windows Phone, so that makes it pretty simple for me to select C#, but let’s be fair and look at the other languages...
  • Blog Post: Artificial Intelligence appears to be a poor choice for Windows Phone 7 design blogs

    Wow, I just checked my numbers on blogging, and it appears that Artificial Intelligence is not an interesting subject to many people.  Darn. Oh well, my fingers push the keys and you get what you get.  Maybe I should just do links and stuff like that, or talk about what I do.  Nay, it...
Page 1 of 2 (34 items) 12