September, 2009

Posts
  • DirectX Developer Blog

    Comparing Direct2D and GDI

    • 143 Comments
    Direct2D and GDI are both immediate mode 2D rendering APIs and both offer some degree of hardware acceleration. This tends to cause some confusion – Why are these APIs different? How are they similar? Does Direct2D make GDI faster? How is Direct2D hardware...
  • DirectX Developer Blog

    D3D9d.dll from March 2009 DirectX SDK mismatch with Windows 7 RTM

    • 0 Comments
    If developers are using the debug version of D3D9 runtime d3d9d.dll from March 2009 DirectX SDK, they may notice compilation or runtime errors when developing on Windows 7 RTM. There is a binary mismatch between d3d9d.dll from March 2009 DirectX SDK...
  • DirectX Developer Blog

    Using Direct2D for Server-Side Rendering

    • 0 Comments
    Some server applications need to render for scenarios like charting and sending back the generated bitmaps to users connected through web clients. During the planning of Direct2D, we decided to put the support of this scenario as one of our design goals...
  • DirectX Developer Blog

    The Platform Update for Windows Vista

    • 9 Comments
    Today on the Windows Team Blog we announced the Platform Update for Windows Vista . This is a set of runtime libraries that makes it easy for developers to target both Windows 7 and Windows Vista. I am very pleased to tell you that the Platform Update...
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