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September, 2009
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September, 2009
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DirectX Developer Blog
Comparing Direct2D and GDI
Posted
over 3 years ago
by
Mark Lawrence1
143
Comments
Direct2D and GDI are both immediate mode 2D rendering APIs and both offer some degree of hardware acceleration. This tends to cause some confusion – Why are these APIs different? How are they similar? Does Direct2D make GDI faster? How is Direct2D hardware...
DirectX Developer Blog
D3D9d.dll from March 2009 DirectX SDK mismatch with Windows 7 RTM
Posted
over 3 years ago
by
maryluo
0
Comments
If developers are using the debug version of D3D9 runtime d3d9d.dll from March 2009 DirectX SDK, they may notice compilation or runtime errors when developing on Windows 7 RTM. There is a binary mismatch between d3d9d.dll from March 2009 DirectX SDK...
DirectX Developer Blog
Using Direct2D for Server-Side Rendering
Posted
over 3 years ago
by
MSDNArchive
0
Comments
Some server applications need to render for scenarios like charting and sending back the generated bitmaps to users connected through web clients. During the planning of Direct2D, we decided to put the support of this scenario as one of our design goals...
DirectX Developer Blog
The Platform Update for Windows Vista
Posted
over 3 years ago
by
moneppo
9
Comments
Today on the Windows Team Blog we announced the Platform Update for Windows Vista . This is a set of runtime libraries that makes it easy for developers to target both Windows 7 and Windows Vista. I am very pleased to tell you that the Platform Update...
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