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New DirectX Whitepapers and Samples Published for Windows 7 and Windows Vista
Surface Sharing Support for Windows Graphics Applications Whitepaper and Samples A whitepaper and two samples were published to showcase interoperability support using surface sharing between Windows graphics APIs: Direct3D 11, Direct2D, Direct3D 10, and Direct3D 9Ex. The interoperability support...
6 Jan 2010
Internet Explorer announces to use DirectWrite & Direct2D!
Today, the Internet Explorer (IE) team announced they will be using DirectWrite and Direct2D for IE9! Channel 9 takes us through to the halls of IE team, and shows a sneak peek at what they have in store for IE9 . Update: check out the IE team blog for their post on this announcement!
18 Nov 2009
Platform Update for Windows Vista Released!
The Platform Update for Windows Vista, which is in mentioned in a previous post , just had its final release! Find out more at the Windows Team Blog .
27 Oct 2009
Comparing Direct2D and GDI
Direct2D and GDI are both immediate mode 2D rendering APIs and both offer some degree of hardware acceleration. This tends to cause some confusion – Why are these APIs different? How are they similar? Does Direct2D make GDI faster? How is Direct2D hardware acceleration different to GDI hardware acceleration...
28 Sep 2009
D3D9d.dll from March 2009 DirectX SDK mismatch with Windows 7 RTM
If developers are using the debug version of D3D9 runtime d3d9d.dll from March 2009 DirectX SDK, they may notice compilation or runtime errors when developing on Windows 7 RTM. There is a binary mismatch between d3d9d.dll from March 2009 DirectX SDK and Windows 7. To workaround, developers should...
14 Sep 2009
Using Direct2D for Server-Side Rendering
Some server applications need to render for scenarios like charting and sending back the generated bitmaps to users connected through web clients. During the planning of Direct2D, we decided to put the support of this scenario as one of our design goals. Requirements of server-side rendering There are...
11 Sep 2009
The Platform Update for Windows Vista
Today on the Windows Team Blog we announced the Platform Update for Windows Vista . This is a set of runtime libraries that makes it easy for developers to target both Windows 7 and Windows Vista. I am very pleased to tell you that the Platform Update for Windows Vista includes the new DirectX package...
10 Sep 2009
DirectX Componentization and Interoperability
There are many different graphics technologies in Windows, and with Windows 7 we are adding to that collection with new technologies such as Direct2D and DirectWrite. Additionally, technologies such as GDI and GDI+ continue to be used in Windows software for many applications. As we have mentioned...
26 Aug 2009
Paint.NET uses DirectWrite
The latest alpha build of Paint.NET v3.5 is using DirectWrite instead of GDI for the Text tool if you are running Windows 7. More details and a pointer to download Paint.NET v3.5 that uses DirectWrite is available here . Paint.NET is a graphics editing program for Windows, developed on the .NET...
14 Aug 2009
Welcome to the DirectX Blog
Welcome to the DirectX blog! Today Windows supports a number of APIs such as GDI, GDI+, D3D etc. that often provide overlapping graphics functionality. When we started working on Windows 7, one of our goals was to rationalize our graphics APIs and at the same time update them with the features that application...
20 Apr 2009
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