Windows
Phone 7 video training for both designers and developers are available now. 

There are two video training:   

Windows Phone 7 Jump Start Video Training

The course is based on the Microsoft Windows Phone 7 Developer Training Kit and taught by Microsoft MVP's and Microsoft Press Authors, Andy Wigley and Rob S. Miles.  This session begins with a basic overview of the full 12 hour training.  Rob and Andy then jump into an introduction to the Microsoft Windows Phone 7 platform. This is a great starting point for developers new to this exciting new mobile platform.  Watch these entertaining sessions and complete the labs found on Channel 9 to gain development skills using both Microsoft XNA and Microsoft Silverlight. 


Session 1: Introduction
Session 2: Building a Silverlight Application, Part 1
Session 3: Building a Silverlight Application, Part 2
Session 4: Building Games for the Windows Phone 7 Platform
Session 5: Building XNA Games for the Windows Phone 7 Platform, Part 1
Session 6: Building XNA Games for the Windows Phone 7 Platform, Part 2
Session 7: Advanced Application Development, Part 1
Session 8: Advanced Application Development, Part 2
Session 9: Advanced Application Development, Part 3
Session 10: Marketing Your Windows Phone 7 Application
Session 11: Working with Media
Session 12: Final Silverlight Topics and Wrap-Up

For more information about this event read this.

Windows Phone Design Days Video Training

This course is a 1.5 day deep-dive course.  If you are a developer or designer looking to target Windows Phone, this is a must-watch series.  If you hold any kind of role related to software visual and interactive design, this should still be a great series for you to watch; you will get amazing insights into the research and the process that our Studio teams go through to build stunning, award-winning experiences like the ones you have seen in Zune HD, and will see in Windows Phone.

Ana and Miles, the Windows Phone personas 
The Metro Design Language, the inspiration  
Deconstructing a Windows Phone application part 1: Controls  
Deconstructing a Windows Phone application part2: Animation
Deconstructing a Windows Phone application, part 3: Target Sizes
Deconstructing a Windows Phone application, part 4: Globalization 
Deconstructing a Windows Phone application, part 6: Perceived performance 
Designer insights into Panorama and Pivot 
Making Audio Sing on Windows Phone
Windows Phone Voice 
Designer Resources: Expression Blend Overview and Roadmap
Designer Resources:  Windows Phone Documentation
Designer Resources: Windows Phone Design Templates

For more information about this event read this.


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