This post is part of 3 week series giving current and aspiring game devs the tools, resources, and advice they need to get started building for Windows. Check out the overview of the series to find what you need. For additional resources to build your app check out AppBuilder.

Microsoft is bringing Unity developers yet another opportunity to achieve creative success. With a new incentive offer, Microsoft is supporting the creation and launch of the best made-with-Unity games and apps on Windows Phone/Windows Store.

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Unity is popular cross-platform game engine with a built-in IDE developed by Unity Technologies. It is used to develop video games for web plugins, desktop platforms, consoles and mobile devices, and is utilized by over one million developers. Unity in education is primarily used to create mobile and web games, but can also deploy games to consoles or the PC. The Unity game engine was developed in C/C++, and is able to support code written in C#, JavaScript or Boo. It grew from an OS X supported game development tool in 2005 to the multi-platform game engine that it is today which now supports Windows 8 and Windows Phone 8.

Unity Technologies supports desktop, tablet, and mobile platforms. Used by over 1.2 million developers and growing, Unity is one of the most popular middleware choices for game and app developers. Come and learn the easy ins and outs of using Unity for your Windows Store games and apps.  Learn how to get started building games for both Windows and Windows Phone using the Unity game developer ecosystem tools.

Start learning: Building Windows Games with Unity

Training sessions from Microsoft & Unity.


In part I, we will introduce you to Unity and help you create your first simple game. In part II we will export the game to Windows 8.

Unity for Windows (I): Getting Started

Unity for Windows (II): Publishing to Windows 8

This tutorial introduces how to leverage Unity Game Starter Kit to develop Windows Games.

Unity Game Starter Kit for Windows Store and Windows Phone Store games


Unity staff will present the process of leveraging existing Unity content to the Windows 8 platforms and explain how to get started with Unity to realize success in the Windows Store. This practical and easy-to-follow presentation will leave you with the knowledge you need to start and deliver Windows Store games with Unity.

In this presentation, we will demonstrate how to build a game using Unity Editor.

Introduction to building games with Unity


In this session, we will build a game using Unity Editor and then export it for usage in a Windows Store app. You will see the exporting of the unity player, the visual studio project and deploying to a Windows RT device.

End-to-End: Develop, debug and deploy a Unity game for the Windows Store


Start learning: Introducing Unity for Windows Phone Development

We're excited to announce the public availability of Unity for Windows Phone!


This part III is part of the Unity for Windows tutorials (see Part I and II above). In this tutorial, we will export the game that we developed in Part I to Windows Phone 8.

Unity for Windows: III–Publishing your unity game to Windows Phone Store


We first took a look at the first game in the Windows Phone store built using the Unity tools. Then we dove right into using the tools to build a basic game.

Introducing Unity for Windows Phone Devleopment

More presentation and tutorials are available at Building Windows Games with Unity