This post is part of 3 week series giving current and aspiring game devs the tools, resources, and advice they need to get started building for Windows. Check out the overview of the series to find what you need. For additional resources to build your app check out AppBuilder.
Microsoft is bringing Unity developers yet another opportunity to achieve creative success. With a new incentive offer, Microsoft is supporting the creation and launch of the best made-with-Unity games and apps on Windows Phone/Windows Store.
Unity Technologies supports desktop, tablet, and mobile platforms. Used by over 1.2 million developers and growing, Unity is one of the most popular middleware choices for game and app developers. Come and learn the easy ins and outs of using Unity for your Windows Store games and apps. Learn how to get started building games for both Windows and Windows Phone using the Unity game developer ecosystem tools.
Start learning: Building Windows Games with Unity
Training sessions from Microsoft & Unity.
In part I, we will introduce you to Unity and help you create your first simple game. In part II we will export the game to Windows 8.
Unity for Windows (I): Getting Started
Unity for Windows (II): Publishing to Windows 8
This tutorial introduces how to leverage Unity Game Starter Kit to develop Windows Games.
Unity Game Starter Kit for Windows Store and Windows Phone Store games
Unity staff will present the process of leveraging existing Unity content to the Windows 8 platforms and explain how to get started with Unity to realize success in the Windows Store. This practical and easy-to-follow presentation will leave you with the knowledge you need to start and deliver Windows Store games with Unity.
In this presentation, we will demonstrate how to build a game using Unity Editor.
Introduction to building games with Unity
In this session, we will build a game using Unity Editor and then export it for usage in a Windows Store app. You will see the exporting of the unity player, the visual studio project and deploying to a Windows RT device.
End-to-End: Develop, debug and deploy a Unity game for the Windows Store
Start learning: Introducing Unity for Windows Phone Development
We're excited to announce the public availability of Unity for Windows Phone!
This part III is part of the Unity for Windows tutorials (see Part I and II above). In this tutorial, we will export the game that we developed in Part I to Windows Phone 8.
Unity for Windows: III–Publishing your unity game to Windows Phone Store
We first took a look at the first game in the Windows Phone store built using the Unity tools. Then we dove right into using the tools to build a basic game.
Introducing Unity for Windows Phone Devleopment
More presentation and tutorials are available at Building Windows Games with Unity