Wildart has been working on an F# addin for MonoDevelop for use on all platforms where Mono runs. To quote
I just finished draft version of F# Addin for Monodevelop. This addin provides support of F# compiler in Monodevelop IDE. You could find new version of Monodevelop in Mono 2.0 Preview. Take a look!
The project site is here. Wildart has also been working on a NAnt task extension for the F# compiler .
PingBack from http://informationsfunnywallpaper.cn/?p=2901
My latest in a series of the weekly, or more often, summary of interesting links I come across related to Visual Studio. Busy week this week so this is a quick all at once version. Greg Duncan posted a link to release announcement for XamlPadX 4.0 . Sasha
Has anybody been able to get the FSharpBinding to work with a release version of Monodevelop 2.0? I gave up and currently use fsi and fscp from the command line, and emacs w/ F# syntax coloring as my editor on osx.
I am trying to use F# on Mac, have installed the compiler and F# interactive works fine. Compiling scripts (written in Emacs) seems to work, however when I try executing the generated .exe, I get "cannot execute binary file"... Any help much appreciated.
When you tried to execute the .exe, did you use the command 'mono' in front of it? The .exe is designed to run in the runtime, and 'mono' invokes it.
> mono myfsharp.exe
assumes that you have mono binary somewhere like:
/usr/bin/mono@ -> /Library/Frameworks/Mono.framework/Commands/mono