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  • Blog Post: F# + OpenGL: a cross-platform sample

    Laurent Le Brun has a very nice blog post on cross-platform graphics programming with F# and OpenGL . I love OpenGL but, until now, I used it only in C++ (plus one quick test in OCaml). I wanted to try it with F#. As OpenGL is a portable library, the result should be cross-platform; that's what...
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