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  • Blog Post: Video: F# for XBox Path of Go and Project Emporia

    A podcast of David Stern's recent talk on Microsoft's use of F# for the XBox Live Arcade Path of Go and for Project Emporia is now up. David talks a lot about how to get .NET code to run faster on the XBox, and at the end takes a number of questions on Twitter and real-time processing of Web Data...
  • Blog Post: Project templates for F# games, libraries and applications on Windows Phone 7 using XNA

    Johann Deneux and Giuseppe Maggiore have been putting together templates for F# games, libraries and applications for Windows Phone 7 (WP7) XNA . This extends Dan Mohl's great work on templates for list, panorama and vanilla applications. Like all other templates on Visual Studio Gallery, these are...
  • Blog Post: Some Starter Code Modules for F# for in XNA/XBox Game Development

    Joh over at F# in Game Development has been preparing to release Asteroid Hunter 3D , an XNA game for XBox 360. I've not played it myself, but next stage is a review process. Along the way he's released some utility code and modules that may be useful for people to learn & get started in this...
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