Eric Lee

Thoughts on Agile development, Scrum, ALT.NET, and whatever else comes to mind.

April, 2010

Posts
  • Eric Lee

    BDD Unit Testing is Not That Complicated

    • 1 Comments
    Update: this blog is no longer active. For new posts and RSS subscriptions, please go to http://saintgimp.org . One of the first sessions at the Alt.Net Seattle conference was one on Behavior-Driven Development, or BDD. Actually, we had three suggested...
  • Eric Lee

    GenesisEngine: Yes, SRP Violations Hurt

    • 1 Comments
    Update: this blog is no longer active. For new posts and RSS subscriptions, please go to http://saintgimp.org . In the process of my continuous learning about agile development, one of my biggest problems is that it’s easy to find materials that...
  • Eric Lee

    GenesisEngine: Listen To The Tests!

    • 0 Comments
    Update: this blog is no longer active. For new posts and RSS subscriptions, please go to http://saintgimp.org . As I wrote last time, I made a bit of a mess in my GenesisEngine project by jamming too many responsibilities into one class. I’m...
  • Eric Lee

    GenesisEngine: Behavior-oriented Language

    • 0 Comments
    Update: this blog is no longer active. For new posts and RSS subscriptions, please go to http://saintgimp.org . As I wrote in my previous post , BDD is largely about preserving the flow of intent from your user stories to your unit tests (specifications...
  • Eric Lee

    GenesisEngine: Using WPF in XNA and other non-WPF applications

    • 0 Comments
    Update: this blog is no longer active. For new posts and RSS subscriptions, please go to http://saintgimp.org . There are a couple of posts on the excellent Pandemonium game development blog (which sadly seems to have not been updated recently) that...
Page 1 of 1 (5 items)