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December, 2007
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December, 2007
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Fabulous Adventures In Coding
Immutability in C# Part Seven: More on Binary Trees
Posted
over 5 years ago
by
Eric Lippert
21
Comments
Lots of good comments on my previous post. To briefly follow up: One of the downsides of immutable tree implementations is that usually the tree must be built from the leaves up, which is not always convenient. We'll look at implementations which...
Fabulous Adventures In Coding
Immutability in C# Part Six: A Simple Binary Tree
Posted
over 5 years ago
by
Eric Lippert
13
Comments
OK, we've gotten pretty good at this by now. A straightforward implementation of an immutable generic binary tree requires little comment on the basics. A binary tree is either empty, or a value, left tree and right tree: public interface IBinaryTree<V>...
Fabulous Adventures In Coding
He's Just Sayin'...
Posted
over 5 years ago
by
Eric Lippert
0
Comments
We interrupt our discussion of immutable data types to bring you this late-breaking news: my longtime coworker and developer lead Ed Maurer has started blogging about the C# compiler and related technologies. Check it out!
Fabulous Adventures In Coding
Immutability in C# Part Five: LOLZ!
Posted
over 5 years ago
by
Eric Lippert
10
Comments
My sadly soon-to-be-erstwhile coworker Cyrus made me a lolgeek shirt to go with this series of blog articles: Cyrus, needless to say, is a big goof. Thanks, dude!
Fabulous Adventures In Coding
Immutability in C# Part Four: An Immutable Queue
Posted
over 5 years ago
by
Eric Lippert
33
Comments
An immutable queue is a bit trickier than an immutable stack, but we’re tough, we can handle it. First off, the interface is straightforward; enqueuing or dequeuing results in a new queue: public interface IQueue<T> : IEnumerable<T>...
Fabulous Adventures In Coding
Immutability in C# Part Three: A Covariant Immutable Stack
Posted
over 5 years ago
by
Eric Lippert
24
Comments
Now suppose we had a hypothetical future version of C# in which interface covariance worked, and we wanted a covariant immutable stack. That is, we want to be able to implicitly convert an IStack<Giraffe> to IStack<Mammal> . As we've already...
Fabulous Adventures In Coding
Immutability in C# Part Two: A Simple Immutable Stack
Posted
over 5 years ago
by
Eric Lippert
60
Comments
Let’s start with something simple: an immutable stack. Now, immediately I hear the objection: a stack is by its very nature something that changes. A stack is an abstract data type with the interface void Push(T t); T Pop(); bool IsEmpty { get;...
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