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February, 2010
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Fabulous Adventures In Coding
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February, 2010
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Fabulous Adventures In Coding
Careful with that axe, part two: What about exceptions?
Posted
over 2 years ago
by
Eric Lippert
10
Comments
(This is part two of a two-part series on the dangers of aborting a thread. Part one is here .) Suppose you’re shutting down the worker thread we were talking about last time, and it throws an exception? What happens? Badness, that’s...
Fabulous Adventures In Coding
Careful with that axe, part one: Should I specify a timeout?
Posted
over 2 years ago
by
Eric Lippert
19
Comments
(This is part one of a two-part series on the dangers of aborting a thread. Part two is here .) The other day, six years ago, I was was talking a bit about how to decide whether to keep waiting for a bus , or to give up and walk. It led to a quite...
Fabulous Adventures In Coding
What’s the difference between ternary and tertiary?
Posted
over 2 years ago
by
Eric Lippert
26
Comments
The conditional operator ( condition ? consequence : alternative ) is often referred to as both the “ternary operator” and the “tertiary operator”. What’s the difference? “ Ternary ” means “ having three parts ”. Operators in C# can be unary, binary...
Fabulous Adventures In Coding
A twist of lemon
Posted
over 2 years ago
by
Eric Lippert
25
Comments
I was browsing the archive of design notes from the early days of the C# language the other day. Apparently whoever was editing the notes back then had a sense of humour. (UPDATE: It was Scott, just as I suspected .) I stumbled across this note from May...
Fabulous Adventures In Coding
Chaining simple assignments is not so simple
Posted
over 2 years ago
by
Eric Lippert
46
Comments
UPDATE: I interrupt this episode of FAIC with a request from my friend and colleague Lucian, from the VB team, who wonders whether it is common in C# to take advantage of the fact that assignment expressions are expressions. The most common usage of this...
Fabulous Adventures In Coding
Making the code read like the spec
Posted
over 2 years ago
by
Eric Lippert
68
Comments
As I mentioned a while back, there are some bugs in the compiler code which analyzes whether a set of classes violates the “no cycles” rules for base classes. (That is, a class is not allowed to inherit from itself, directly or indirectly, and not allowed...
Fabulous Adventures In Coding
How Many Passes?
Posted
over 2 years ago
by
Eric Lippert
50
Comments
Large bodies of code written in the C/C++ languages typically divide up the code into “header” files, which are just declarations of methods and types (and definitions of macros). The actual bodies of those methods and types are in completely different...
Fabulous Adventures In Coding
Style follows semantics
Posted
over 2 years ago
by
Eric Lippert
44
Comments
Which is better style? bool abc; if (Foo()) abc = Bar(); else abc = false; vs bool abc = Foo() && Bar(); ? To me, this comes down to the question “is Bar useful solely for obtaining its value, or also for its side effects?” The...
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