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  • Blog Post: Microsoft Development Platform

    Mapa da plataforma de desenvolvimento Microsoft. Microsoft Development Platform map. ...read more
  • Blog Post: Microsoft Certified Solutions Developer (MCSD)

    Mapa completo de certificações Microsoft Certified Solutions Developer (MCSD) Microsoft Certified Solutions Developer (MCSD) complete subway map ...read more
  • Blog Post: Technical Evangelist

    “What does it mean to be a technical evangelist?” is a question many people ask me. To answer it, I’ve created the picture below, based on the famous meme “What People Think I Do”.   To be honest, all these points of view ...read more
  • Blog Post: Exam 70-484 – Essentials of Developing Windows Store Apps using C#

    If you are studying for the certification exam 70-484 Essentials of Developing Windows Store Apps using C#, check the study links for each section of the exam. Se você está estudando para a prova de certificação 70-484 de desenvolvimento de Windows Store ...read more
  • Blog Post: Código legado

    Post completo e interessante do Steven Sinofsky sobre código legado http://bit.ly/ZbK0rJ ...read more
  • Blog Post: Publishing digital games in Brazil

    DISCLAIMER: I’m not a lawyer and neither accountable for the content of this post. I’m just trying to help a little bit. A lot of game development companies from all over the world have a huge opportunity when marketing their game in Brazil ...read more
  • Blog Post: Blob Transfer Utility

    When I use the Windows Azure Blob Storage in my projects or my partners’ (which I do a lot), one of my best companion tools is the Azure Storage Explorer (http://azurestorageexplorer.codeplex.com). It can do many useful things like creating and ...read more
  • Blog Post: Windows Azure Blob Storage – Resuming and progressive downloads support

    Helping one of my partners recently, I learned that the Windows Azure Storage APIs are being evolved in the past years and at each new version of the API a series of new features are implemented.. However, for backward compatibility reasons, the standard ...read more
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