Babylon.Toolkit 1.0.3 is now out on http://babylontoolkit.codeplex.com/.

With this release, you will find:

  • A new Model object model with Vertex and Index buffers sharing
  • A new ModelContent object model to create custom importers. This content pipeline supports vertices re-ordering and optimizations.
  • A new intersection system:
    • ModelMesh now have a BoundingSphere property
    • Rays can intersects ModelMesh and return precise intersections distance
    • Object picking is now supported

Here is a sample using a Viper (From the ubber cool TV show Battlestar Galactica):

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