Hi there, I'm new to the xna/c#/kinect environment, but i've been playing around with this code to get a feel for things. I was wondering where exactly the colors for the lightsabres are being computed. I'm tracing around the colortexture object. Basically, I'd like to be able to have red for player 1, green for player 2. next step after that would be to do collision detection between the two lightsabers, and after that, collision detection with the skeletons