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Blog Post:
Creating a WinRT component using C++/CX Part 2: Adding a custom Direct2D effect to DeForm
David Catuhe
The previous article introduced the DeForm Library: A WinRT component that used Direct2D to apply filters on a picture: http://blogs.msdn.com/b/eternalcoding/archive/2012/08/13/creating-a-winrt-component-using-c-cx-deform-a-direct2d-effect-toolkit.aspx The complete component can be found there: https...
on
28 Aug 2012
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