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  • Blog Post: Using Win2D to apply effects on your files

    It’s been a long time since my last post about C# but I’m still using it, mainly for a personal project: UrzaGatherer 3.0. Version 2.0 was done using WinJS and JavaScript but because I love discovering new things I decided that version 3.0 will be developed using C# and XAML for Windows 10. One of the...
  • Blog Post: Creating a WinRT component using C++/CX Part 2: Adding a custom Direct2D effect to DeForm

    The previous article introduced the DeForm Library: A WinRT component that used Direct2D to apply filters on a picture: The complete component can be found there: https...
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