The team blog of the Expression Blend and Design
We’ve published eleven new articles on the blog and they all contain information and tips that you’ll find useful when styling common Silverlight 3 controls. First there’s an article with some general tips: it discusses template binding, different ways of binding Content in your template, some of the smarts in the Make Into Control command, and some tips on visual states. Then there are ten articles focusing on specific commonly-used controls. For each of these specific articles the article format includes a list of the control’s visual states and parts, an explanation of the function and importance of each part, a graphical comp of a control and its states, a XAML representation of the control in artwork form, and then in-depth steps for turning that artwork into a template for the control. Here are links to the articles. Enjoy!
The Expression Blend team is currently planning features for future versions of Expression Blend. We encourage everyone to take our Blend 3 Survey and send us your feedback. All eligible participants will be able to enter a drawing to win a FREE Zune HD!
As the winner you will be able to customize your own 32GB Zune HD (color and pattern).
The deadline for submitting a survey response is October 5th, 2009 @ 11:59pm. The winner will be announced on October 9th, 2009.
The survey contains various areas, feel free to respond to the areas you feel most relevant to your experience with Blend. We look forward to receiving your feedback and suggestions.
Cheers! Expression Blend Team
With Blend 3 it’s now possible to draw a marquee (or lasso) around keyframes to select all the keyframes that fall within it. Hold down the CTRL key then drag out a marquee with the mouse pointer as shown below. You can even begin your drag operation when the mouse pointer is over a keyframe or an animation bar; so long as CTRL is pressed, this will not result in selecting and/or moving any keyframe or animation.
If you ever used the time ruler area above the Timeline to move the yellow playhead (current time marker) you’ll be pleased to know that you can now click, or click-and-scrub, in any empty area of the Timeline to set the current time. And if the mouse pointer is over a keyframe or an animation bar then hold down the ALT key and click, or click-and-scrub, and you’ll be able to move the current time without either selecting or moving any keyframe or animation.
You’ll also notice the new blue drag-handles on the animation bars in the illustration above. You can use these to move the start and end times of the animation, and the times of the keyframes within it will be scaled up or down accordingly. This makes it very easy to change the time taken by an entire keyframe animation without having to move all the keyframes around. You can also click and drag on the gray background of the animation bar to shift the whole animation in time.