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  • Blog Post: Charity Fragathon…cool idea!

    Great idea from Chris Williams and the Twin Cities XNA User Group : The Twin Cities XNA User Group is throwing their first ever charity event! Admission to this event is $10 (ten bucks!!) and that covers entry into what just might be the biggest Halo 3 tournament you've ever seen. We'll also have a room...
  • Blog Post: zune game development with xna game studio 3.0

    The XNA Creators Club website has a nice step-by-step walkthrough of creating a game for your Zune , including a cool sample game with very nice graphics and play style: Are you ready to start programming games for your Zune? All you need is the XNA Game Studio 3.0 CTP and any model of the Zune media...
  • Blog Post: JD, Nic, and Brian Podcast - Episode 7

    I was privileged to join JD Lewin, Nic Fillingham, and Brian Johnson for the latest episode of their podcast. Among the topics, Maker Faire, sensitive robots, the EEE PC, Zune 2.5 (including Zune games), and more: JD, Nic, and Brian Podcast - Episode 7 You can find links to stuff mentioned in the podcast...
  • Blog Post: XNA Team Blog : Announcing: XNA Game Studio 3.0 Community Technical Preview (CTP)

    Very cool...time for games on Zune! Today, we are delivering the first Community Technical Preview (CTP) of XNA Game Studio 3.0, giving you the ability to build games for the entire family of Zune media devices. This feature gives you access to the majority of the XNA framework APIs while retaining a...
  • Blog Post: Terralever Silverlight case study

    My colleague Tim Heuer shares a case study of a company building casual games with Silverlight: The group that brought you one of the first Silverlight end-to-end games ( Zero Gravity ) is now featured for some of the work they've done with Silverlight 1.0 and Silverlight 2 for Miniclip.com , the largest...
  • Blog Post: Zauri Video

    Gizmodo's got pictures and video of Zauri, the Zune game prototype that was shown at the Game Developer Conference. Click the link at the bottom to check out the video: I got a chance to see first hand what the newly announced Zune gaming platform could look like. It's important to keep in mind that...
  • Blog Post: Microsoft opens game IP

    This sounds pretty cool. More opportunities for creative mashups using familiar characters: GAMEFEST: Landmark legal move allows consumers free use of Halo, Forza and Viva Piñata assets in homebrew works After announcing the 2.0 version of XNA Game Studio during Gamefest's keynote, XNA general manager...
  • Blog Post: XNA Games for Zune Photo Gallery

    Engadget has the first pics I've seen of an XNA game running on Zune, take a look here: http://www.engadget.com/2008/02/20/games-for-zune-details-hands-on/ Games for Zune details, hands-on - Engadget
  • Blog Post: The Elite Handheld Gaming System

    OK, so perhaps "handheld" is a bit of an exaggeration, but this XBOX 360 laptop mod is nothing short of brilliant. Would be a hoot to crack that puppy open on a plane. Definitely the work of someone with far too much time on their hands. But way cool nonetheless. Includes high-def 720p display, the ring...
  • Blog Post: XNA Game Studio 2.0 Beta Released

    There's now a beta available of the next release of XNA Game Studio: XNA Game Studio 2.0 (Beta) The Beta release of XNA Game Studio 2.0 is now available for you to download! Simply select whether you’re new to XNA Game Studio or an existing XNA Game Studio Express user, and follow the instructions to...
  • Blog Post: geekSpeak: XNA with Nick Landry

    The recorded webcast for the geekSpeak session on XNA game programming with Nick Landry has been posted on Channel 9 . It was a good session with lots of code and demos, so take a look!
  • Blog Post: Kickin' It Old School on Xbox LIVE Arcade

    My colleague Brian Johnson has a neat article on xbox.com: Sometimes, I wonder what it must be like to be a kid nowadays. In a world where electronics dominate, do kids know about games and technologies that preceded the high resolution games of today? I did some digging. Are my kids really that far...
  • Blog Post: Happy 30th Atari 2600!

    Dave points out an anniversary of interest : Debuting in 1977 at $199 it brought gaming into the family household in a big way. I remember getting a used Atari 2600 from an ad my parents found in the paper (200 Bucks was a lot to spend on electronics back then!). I think it came with a couple cartridges...
  • Blog Post: Halo/Firefly Convergence

    One other thing I noticed while watching the Halo 3 credits...the voice cast is pretty impressive. Among others, from character actor Keith David , to perennial bad buy Terence Stamp , it also includes the best damn spaceship captain ever to grace TV, none other than Nathan Fillion of the late, lamented...
  • Blog Post: Master Chief Follow-up

    No, I'm not going to tell you how the game ends. If you want to know, play it through, and Finish the Fight. But I did take the advice of Ralph in Chicago , and played through to the end again from the Rally Point Alpha save point, and waited through the credits (which were nicely done), and...well,...
  • Blog Post: Master Chief...is he, or isn't he?

    Hmm...I'm undecided : My son and I are having an argument as to the fate of Master Chief... Is he or isn't he? (I won't say more to avoid spoiling it if you haven't finished it yet). I say he isn't (There's no way... The quote "If only it were so easy..." and that there's no evidence says to me he isn...
  • Blog Post: Wired Halo 3 Review

    Having just finished the single-player campaign mode myself, this review is very timely: So, here I am again: Standing on a sandy beach, near the edge of a pine-tree forest, hunched behind a stone outcropping -- while an army of bellowing aliens singe my armor with 3,000-degree bolts of plasma. Does...
  • Blog Post: PopSci on Video Game Challenges

    Neat article on some of the biggest challenges facing video game developers today, including perennial favorites fire and water. Includes a mention of Mass Effect from BioWare, which looks to be one of the next great RPGs for XBOX 360. Will be interesting to see if they can make the characters realistic...
  • Blog Post: Nick Landry on XNA

    My colleague Peter Laudati notes an appearance by Nick Landry at the NYC .NET Developers group: Speaking of Nick Landry , if you weren't at the NYC .NET Developers group last week, you missed out on a great presentation about game programming for Windows & the XBox 360 using C# and XNA. Nick recently...
  • Blog Post: Halo 3 Rocks

    OK, so I suppose it's no surprise. But after a couple of days of owning it, I am completely impressed with Halo 3. The first day I played through a good portion of campaign mode (on Normal...I'll surely try a harder level in the future). As suggested by the recent Wired Magazine article , it's clear...
  • Blog Post: Halo 3 Midnight Madness in Tampa

    My colleague Joe Healy has pics .
  • Blog Post: Halo 3 Today - and More HD

    I'm jazzed. Later today, the UPS guy should arrive with a package for me that includes what will likely soon become the best-selling video game in history... Halo 3 . After all the waiting, it will be great to finally play through the full campaign mode, and experience the multiplayer action, save videos...
  • Blog Post: Sounds in Silverlight

    Via Frank , playing sounds in Silverlight, part of a Dr. Dobb's game tutorial : 3.1.5 Playing sound effects Playing sound effects is very simple. First we need to find the media element through its name and we stop it to ensure it is at the beginning state. Then we invoke the play method. The following...
  • Blog Post: Reviewed: Project Sylpheed and Space Giraffe

    Wired has a good review of two new flying games for the 360...Project Sylpheed and Space Giraffe (for XBOX Live Arcade). Here's some of what they say about the former: I enjoy spaceship-based videogames because it's easy to pretend you're actually piloting a spaceship. After all, who knows what vehicular...
  • Blog Post: Southern Gamers, head to Atlanta!

    Doug highlights a conference for game developers ...cool! SIEGE - Southern Interactive Entertainment and Game Expo ( www.siegecon.net ) - will be held October 5-7 in Atlanta, GA at the Crowne Plaza Perimiter . Meet the leading video game professionals from across the South! Key speakers include: Johnny...
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