Gregory's Technical Tidbits

Random software and technological musings, tips and tidbits from the mind of a geek.

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  • Blog Post: Basic text-based console UI implemented in F#

    This is a brief exploration of some of the capabilities of the F# language to define a small set of classes that can be leveraged to provide a simple text-based UI for an F# program. Example code is provided, which is a great introduction to the syntax, but a gentler and more thorough introduction to...
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