Jaime Rodriguez
On Windows Store apps, Windows Phone, HTML and XAML

  • Jaime Rodriguez

    Wanted!! Great Windows 8 Metro style apps


    Tuesday, the Windows Store blog announced that in the next significant Windows 8 preview release they will be expanding
    their global coverage with 33 additional app submission locales for developers.  AppHereTile

    As Antoine Leblond alluded to in the post, our store services are ramping up as planned--and of course the plan includes ramping up developer registrations to enable app submissions to the Windows store. Today, you need an invite “token” to register. This begs the question  - How can YOU get a token?

    It’s easy! If your app is ready and you want to be among those developers who get to submit to the store early, simply attend one of the 100s of free Application Excellence Labs that DPE and Windows are holding around the world.

    Follow these steps to get invited to an App Excellence lab:

    1. Create a really great Windows 8 Metro style app (or game) immediately.  Get it as ready as if you were submitting to the store.
    2. If you know your local DPE evangelists (maybe because you attended a Windows camp training), get in touch with them and ask them to nominate your app for a lab.
    3. If you don’t know your local evangelist, then email the following information to win8aefb@microsoft.com:
      1. Your name
      2. City & country where you are located
      3. Brief description for your app (no binary,  screenshot is optional, but only send if the screenshot is public, non-confidential stuff )
      4. Your pledge that you’ve spent at least 8 hours devouring all the great UX guidelines we have at the design section in the Windows Dev Center1 
      5. Wait for our response letting you know where the closest app excellence lab will be and how to get in touch with the right evangelist to nominate you.

    Hopefully, there will be a lab near you.  Right now, we have labs in 40+ countries and we may be adding more.

    Of course, coming to the lab is not all you have to do.  I have to go back to step #1: You need to have a compelling, functional app that follows our UX guidelines, our performance best practices, and our store certification requirements2

    The lab is a 4-hour engagement with a trained Microsoft Services Engineer.  This person will run your app through a series of tests based on a quality checklist to ensure your app is (or will be) in top-notch shape when you submit. You will also get a chance discuss ways to make your app even better and you will get answers to any questions you might have.
    If your app meets the criteria, then booyah! You get a token to register your developer account and (once you have been verified and all that) you will be able to submit your app to the Windows store.
    If your app does not meet the criteria, nothing is lost. You will still end up with a much better app3 and you will be able to submit it when registration opens for all developers.

    Good luck. We are looking forward to seeing your apps and helping you to make them great!
    Happy Windows 8 coding!!


    1 Kidding about the pledge but not kidding about highly recommending you review the guidelines and get your app very polished.
    2 Note: The lab is not a replacement for certification process; that still happens when you submit to the store.
    3 Really, the lab preparation will be worth it, you will have a survey with questions, useful advice, links to guidelines, etc. The survey is (by far) not the only criteria we will use at the labs, but if you follow the preparation from the survey, you will likely have a great app.

  • Jaime Rodriguez

    Announcing the Building Windows 8 apps with C++ Windows camp


    Join the Microsoft Visual C++ and Windows teams in Redmond on May 18, 2012 for a free, all-day event focused on building Windows 8 Metro style apps with C++.


    Whether you are a new C++ developer ready to learn about the writing Metro style apps, an intermediate developer who wants to hone your code and skills, or an experienced C++ developer eager to squeeze every ounce of performance out of your Metro style app and/or push the boundaries of Windows 8, then this event is for you. We will have pragmatic advice for every developer writing Metro style apps and games with XAML or DirectX and C++.


    • C++ for Windows 8, Keynote by Herb Sutter
    • Building Windows 8 apps with XAML and C++
    • Building Windows 8 games with DirectX and C++
    • Introduction to the Windows Runtime Library (WRL)
    • Writing Connected apps: Writing networking code with C++
    • Combining XAML & Direct X in a Metro style apps
    • Writing WinRT components to be consumed from any language
    • VC11 compiler flags for getting the most out of C++

    Register for this event hereIf is first-come, first-serve, and we are limited in space, so register soon.
    If you want to learn more about other Windows 8 camps check the camps site.  

    Redmond WA, Microsoft campus, bldg 92.
    Date:  May 18th, 2012
    Time:  9 AM to 5 PM for sessions,  Q&A and a small social event afterwards.
    Speakers:  We will update the list of speakers early next week, we are still negotiating session times & speakers to cram as much as we can into a single day. 
    Rest assured most of them are from the product team and yes, Herb Sutter will do the opening keynote and the first session.
    Meals:  We will have some light breakfast, lunch, snacks and appetizers + drinks at the end of the day.

    My personal pitch on this event:
    Even if you are already coding your Metro style app, you don’t want to miss this event. All the speakers are product team people, and we will have a very strong pragmatic angle during our sessions; we are aiming to answer a lot of the questions and help you avoid the common pit-falls that we have seen our early partners building Metro style apps with C++ have ran into.  There will also be ample Q&A time through out the day.

    Happy Windows 8 coding.  Please help us spread the word on this event we are really excited to connect with C++ community.

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