Building Windows Store games with the Unity engine

Jaime Rodriguez
On Windows Phone, Windows Presentation Foundation, Silverlight and Windows 7

Building Windows Store games with the Unity engine

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This event has been post-poned to a soon to be announced date (it will be end of January).

Apologies for the inconvenience. Stay tuned for the new confirmed date details in the coming weeks.  

Our Windows Evangelism team is partnering with Unity to put a great two-day workshop on building Windows Store games with Unity.  Print

The two-day event will be on Nov 29th on Microsoft’s campus in Mountain View, CA.
To attend in person you will need to register at http://aka.ms/unitywindowscamp


If you can’t attend in person, we will also stream day 1 live at http://channel9.msdn.com 


Day 1 will be instructor led content (again, streamed live) and day 2 is an installfest, hands-on, expert Q&A and coding.
You can find a detailed agenda for the event at the registration site.    There will also be a social event on Thurs night, and some other fun activities on Friday.

Hope you can join us.  If you want to learn more about building Windows Store games with Unity, check out their build 2012 session  “Developing, deploying and monetizing Windows Store games with Unity”.