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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Quick &amp; Dirty Compatibility</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx</link><description>You say this new unit testing tool in VS Team System is something that you want to use but you have a large number of existing tests in NUnit. For some reason you don&amp;#8217;t have a great desire to walk through and change all the attribute names. Well</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title> James Newkirk s Blog Quick amp Dirty Compatibility | Indoor Grills</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#9675396</link><pubDate>Mon, 01 Jun 2009 10:51:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9675396</guid><dc:creator> James Newkirk s Blog Quick amp Dirty Compatibility | Indoor Grills</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://indoorgrillsrecipes.info/story.php?id=4784"&gt;http://indoorgrillsrecipes.info/story.php?id=4784&lt;/a&gt;&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9675396" width="1" height="1"&gt;</description></item><item><title>Ecco i link dati nel webcast di oggi su VSTS Team Developer</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#567569</link><pubDate>Mon, 03 Apr 2006 23:37:58 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:567569</guid><dc:creator>Lorenzo Barbieri @ UGIblogs!</dc:creator><description>&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=567569" width="1" height="1"&gt;</description></item><item><title>Geek Notes 2004-06-24</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#164790</link><pubDate>Thu, 24 Jun 2004 18:22:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:164790</guid><dc:creator>Geek Noise</dc:creator><description>&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=164790" width="1" height="1"&gt;</description></item><item><title>re: Quick &amp; Dirty Compatibility</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#162334</link><pubDate>Tue, 22 Jun 2004 13:34:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:162334</guid><dc:creator>AT</dc:creator><description>Instead of commention out you can use &lt;br&gt;&lt;br&gt;#ifdef VSNET&lt;br&gt;using Microsoft.VisualStudio.QualityTools.UnitTesting.Framework;&lt;br&gt;.....&lt;br&gt;#else &lt;br&gt;using NUnit.Framework&lt;br&gt;#endif&lt;br&gt;&lt;br&gt;This way you will be able to work with both..&lt;br&gt;But as I've found - Microsoft Assert class is more powerfull. You can not get backward compatibility from Microsoft Assert to NUnit one.&lt;br&gt;&lt;br&gt;&lt;br&gt;As well you can use reverse code to use test classes generated by VS.NET in NUnit.&lt;br&gt;This sounds better becouse Microsoft attribute names are readable instead of SetUp and TearDown ;o)&lt;br&gt;&lt;br&gt;&lt;br&gt;#if VSNET &lt;br&gt;using Microsoft.VisualStudio.QualityTools.UnitTesting.Framework; &lt;br&gt;#else &lt;br&gt;using TestMethod = NUnit.Framework.TestAttribute; &lt;br&gt;using TestClass = NUnit.Framework.TestFixtureAttribute; &lt;br&gt;using TestInitialize = NUnit.Framework.SetUpAttribute; &lt;br&gt;using TestCleanup = NUnit.Framework.TearDownAttribute; &lt;br&gt;#endif &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=162334" width="1" height="1"&gt;</description></item><item><title>Convert existing NUnit test harnesses to VS Team System</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#158204</link><pubDate>Thu, 17 Jun 2004 17:42:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:158204</guid><dc:creator>Darrell Norton's Blog</dc:creator><description>Convert existing NUnit test harnesses to VS Team System&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=158204" width="1" height="1"&gt;</description></item><item><title>re: Quick &amp; Dirty Compatibility</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#158361</link><pubDate>Thu, 17 Jun 2004 17:10:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:158361</guid><dc:creator>Mike</dc:creator><description>Thats nice and reassuring, but really why did they choose to deviate from the base Attributes that everyone has been using.  If they wanted to add functionality they could have just extended those.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=158361" width="1" height="1"&gt;</description></item><item><title>NUnit and VS Team System </title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#157839</link><pubDate>Thu, 17 Jun 2004 07:57:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:157839</guid><dc:creator>Zinoblog</dc:creator><description>&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=157839" width="1" height="1"&gt;</description></item><item><title>re: Quick &amp; Dirty Compatibility</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#157908</link><pubDate>Thu, 17 Jun 2004 07:24:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:157908</guid><dc:creator>Simon Hodd</dc:creator><description>I used this method too (even throwing in an #ifdef so I can switch back and forth). But how do you handle the NUnit Ignore attribute?&lt;br&gt;&lt;br&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=157908" width="1" height="1"&gt;</description></item><item><title>James Newkirk on Quick </title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#157717</link><pubDate>Thu, 17 Jun 2004 04:03:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:157717</guid><dc:creator>Rob Caron's Blog</dc:creator><description>&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=157717" width="1" height="1"&gt;</description></item><item><title>re: Quick &amp; Dirty Compatibility</title><link>http://blogs.msdn.com/b/jamesnewkirk/archive/2004/06/16/157703.aspx#157737</link><pubDate>Thu, 17 Jun 2004 01:55:00 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:157737</guid><dc:creator>Marc Clifton</dc:creator><description>Is there some reason Microsoft chose to implement brain dead unit testing?&lt;br&gt;&lt;br&gt;What about &lt;a target="_new" href="http://aut.tigris.org/"&gt;http://aut.tigris.org/&lt;/a&gt;&lt;br&gt;&lt;br&gt;What about &lt;a target="_new" href="http://www.codeproject.com/gen/design/autp5.asp"&gt;http://www.codeproject.com/gen/design/autp5.asp&lt;/a&gt;&lt;br&gt;&lt;br&gt;And why make unit testing available only for team test?  &lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=157737" width="1" height="1"&gt;</description></item></channel></rss>