Like most generic classes, I prefer to create Future instances through static factory methods which allows me to take maximum advantage of type inference.
In addition to the 2 straight forward declaration of Func<T> and Action, the methods will include overloads which take in Func<T> with varying numbers of arguments. The overloads will cury the arguments and create a Func<T> taking no arguments. This is a great convenience to the user and takes little extra code to implement.
In addition because we don't expose the EmptyFuture class directly we need to provide a factory method to create it in a non-run state. Otherwise we are forcing the EmptyFuture to always be created and run in the ThreadPool.
public static Future Create(Action action) { var f = new EmptyFuture(action); f.RunInThreadPool(); return f; } public static Future Create<TArg1>(Action<TArg1> action, TArg1 arg1) { return Create(() => action(arg1)); } public static Future<T> Create<T>(Func<T> func) { var f = new Future<T>(func); f.RunInThreadPool(); return f; } public static Future<TReturn> Create<TArg1,TReturn>(Func<TArg1, TReturn> func, TArg1 arg1) { return Create(() => func(arg1)); } public static Future<T> CreateNoRun<T>(Func<T> func) { return new Future<T>(func); } public static Future CreateNoRun(Action action) { return new EmptyFuture(action); }