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  • Blog Post: Find out what’s in store for the Visual Studio 11 UI in the RC release

    After announcing the Visual Studio 11 Beta developer experience, we received considerable feedback on the UI. I want to thank you for all the comments you provided on this topic, and for taking the time to evaluate the beta release. At this point in the product cycle, we’ve been reviewing all of...
  • Blog Post: Visual Studio 11 Beta Frequently Asked Questions (FAQ)

    On February 29 th , I announced the beta release of Visual Studio 11 and .NET Framework 4.5. It’s been encouraging to see the level of excitement around this release in the community, as well as the number of people who installed the bits and have been providing feedback. I’ve noticed some...
  • Blog Post: Performance Troubleshooting Article and VS2010 SP1 Change

    We are getting very near to the final release of VS2010 SP1 (if we were landing a plane the wheels would be down right now with the runway in front of us). Thanks again for all your feedback and stay tuned for the imminent release of the product. We’ve concentrated heavily on fixing issues you...
  • Blog Post: Visual Studio 2010 Survey Results

    An important part of our development process for Visual Studio is integrating your feedback. To that end, in October we released a survey collecting your feedback on Visual Studio 2010. We received constructive feedback from over 1,800 respondents. Thanks for taking the time to share with us your comments...
  • Blog Post: Visual Studio 2010 Survey

    It's been just over 6 months since we launched Visual Studio 2010 in April. I hope you've been busy digging in and taking VS out for a spin. Your feedback was invaluable to us as we were building VS - thank you! It's a great time for us to hear what you think so far. We are especially interested in...
  • Blog Post: VS2010 Beta 2 Feedback Survey

    Last week we shipped Beta 2 for broad distribution.  Many of you have already sent us comments and improvement suggestions (thanks!) At this point we are down to our final set of bug fixing, perf tuning, etc.  I’m very much interested in your feedback so we can take action on it before we ship...
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