I have to admit, I'm looking forward to Half-Life 2.
My wife was a tester on the Half-Life: Day One. She had to play through with only a crowbar, because they hadn't finished coding up the firearms or first-aid stations. Even when they added the pistol, they didn't supply extra ammo. It was cool to watch her play. Her movements were as well-scripted as the AI characters. Very precise, calm, and efficient.
The official site for the demo says “Requires DirectX 6, P133MHz, and 24MB RAM“. Woah, nelly!
What I really liked about Half-Life was the creative storyline & environment. I'm glad they didn't just make a good game engine & models, and stop there. The gameplay in Xen was a bit tedious, but it was more than made up for by the out-of-the-box design of this alien world.
My life is different, though. I have a 2-year-old, and I don't want to expose him to the kind of graphic violence in the game. (Sex is OK, violence is not. I'm backwards from the rest of the country.) So that means only playing when he's asleep, I guess.
I will probably need to upgrade my machine, at least the video card.
Since I quit EQ, I've been thinking about a substitute. I have to be careful, though, so I don't slip into the habit of 7 hours a day in a game. I like sailing, knotmaking, my family, my job, and taking better care of my body.
The front page of http://www.half-life2.com/ shows that our superheroes will be well as equipped to repair things around the house. Thank goodness!