Jeremy Kuhne's Blog

Thoughts from a developer on the Expression Suite. Coding tidbits (Managed C++, C#, interoping with unmanaged code) and just general things related to Expression.

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  • Blog Post: Creating a SSCLI C# Template for Visual Studio

    In my last post ( MSBuild your SSCLI C# projects ) I demonstrated how to create an MSBuild targets file for the SSCLI (Rotor). In this post I'll show you how to make it easier to use Visual Studio to develop SSCLI C# projects. To build successfully in VS you need to do a few things, notably: ...
  • Blog Post: MSBuild your SSCLI C# projects

    [ Edit 22 Feb 2008: The complete SSCLI.CSharp.targets file can be found here . ] In my last post I got SSCLI compiling with the 2008 C++ compiler ( SSCLI 2.0 and Visual Studio 2008 ). (A side note: since it is clearly possible to build SSCLI with the compiler there is no reason you shouldn't be able...
  • Blog Post: Tools for Digging Deeper Into .NET

    As I’ve been preparing more things to talk about I realized that it would be beneficial to have a list of tools to refer back to in my posts. So here you go--a list of tools I find essential to development in .NET. The most important tool is Lutz Roeder’s .NET Reflector ( http://www.aisto.com/roeder...
  • Blog Post: Generic Collections IV

    Back again, and as promised... Subclassing Generic Collections The framework provides three basic collections that are intended for derivation. They are located in System.Collections.ObjectModel: Collection<T> KeyedCollection<TKey, TItem> ReadOnlyCollection<T> They...
  • Blog Post: Generic Collections III

    So far I've gone over the basics of generic collections and moved on to looking at List<T> and Predicate<T>. As mentioned yesterday, this post will deal with subclassing and the other System delegate types. The "Other" System.Delegates We've already looked at System.Predicate<T>...
  • Blog Post: Generic Collections II

    In yesterday's post I went over the very basics of generic collections in the 2.0 .Net framework. Today I pick up where I left off with... Predicate<T> System.Predicate<T> is a generic delegate that is used to specify a search condition method to pass to the generic collections. It...
  • Blog Post: Generic Collections I

    In one of my first posts I briefly mentioned that I would discuss a bit about what I've learned about using the new generic collections. I've been putting it off a bit because I knew it would be a bit lengthy, but I really feel this is important so I'm going to push myself to start making the effort...
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