Jeu George's Blogs

Pixels, Colors, Graphics, Digital Imaging, C++, Algorithms and everything you can think about.

October, 2005

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  • Jeu George's Blogs

    Bit Fiddling - 4

    • 5 Comments
    Pre-Computing Pre Computing is a technique normally used to speed up algorithms and by actually computing results of a smaller problem and using interpolation or other techniques to solve a larger problem. You trade-off memory/accuracy for speed...
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