Jim Galasyn's Learning Curve

Adventures in Windows programming.

Browse by Tags

Tagged Content List
  • Blog Post: DirectX 12 announced: Get the deets here

      Matt Sandy dishes on DirectX 12. It’s gonna rock. DirectX 12 introduces the next version of Direct3D, the graphics API at the heart of DirectX.  Direct3D is one of the most critical pieces of a game or game engine, and we’ve redesigned it to be faster and more efficient than ever before. ...
  • Blog Post: Weathr, a 3D weather app: code sample in C++, DirectX, and XAML

    Thomas Petchel knocked this out in his spare time: While working on the Hilo C++ project, I really wanted to further explore the intersection among C++, DirectX, and XAML in the context of a Windows Store app. A 3D weather app seemed novel (I've never seen one before) yet doable (arguably easier to implement...
  • Blog Post: First look: Kinect for Windows v2 Developer Preview SDK

    Longtime readers know that I have great enthusiasm for the Kinect sensor as a revolutionary NUI technology. Now I can report that I was accepted to the Developer Preview program, and my new Kinect for Windows sensor arrived today. The packaging goes out of its way to make you feel special: when the box...
  • Blog Post: DirectX game templates for Visual Studio are posted

    Get them here . Are you creating a game for the Windows Store? If you’re looking for high-performance, you’ll need to code it in C++ and DirectX. These project templates give you a big head start: The Windows Developer Content DirectX game learning template sample extends the basic DirectX app template...
  • Blog Post: Add Facebook login to your Windows Store apps

    Sanjeev Dwivedi posts the details: Today, we are excited to announce that on Windows Store apps and Windows Phone 8 apps , you can easily integrate Facebook Login. Facebook Login lets users sign in to Facebook only one time across multiple devices. If another app then wants to access the users Facebook...
  • Blog Post: How to align sensors with your app’s orientation

    Brian Rockwell presents a quick overview showing how to align a device’s sensors with your app’s orientation: The sensors supported by Windows Store apps offer a powerful way to spice up your app’s functionality. Sensors let your app know the relationship between the device and the physical world around...
  • Blog Post: Quick tips for porting a XAML Split App to Windows 8.1

    If you have an app in the Windows Store already, and you used the Split App (XAML) template as the basis of your app, you’ll notice that the VS2013 compiler complains when you retarget the project to Windows 8.1 and build it: Warning: 'Windows.ApplicationModel.DataTransfer.DataPackage.SetUri(System.Uri...
  • Blog Post: Reddit: Hi! We're Windows 8.1 engineers. Ask us anything!

    Closed now, but still some interesting stuff in here: Hello everyone! We’re a group of engineers from the Windows team at Microsoft. Our focus areas included user experiences, the app platform, Internet Explorer and more. We are here from 10:30 to noon to answer your questions about Windows 8.1. We are...
  • Blog Post: Publishing your apps to the Windows Store for Windows 8.1

    With today’s announcement of Windows 8.1 and Visual Studio 2013 availability , the Windows Store is now open for submitting apps targeting Windows 8.1.  Here’s more from the Windows App Builder blog: For those of you who started working on your app with our Preview versions, you’ll first need to...
  • Blog Post: Retargeting your Windows Store apps to Windows 8.1 and WinJS 2.0

    Eric Schmidt has the lowdown on navigating your Windows Store apps using JavaScript to the release build of Windows 8.1 (available on October 18th). He gives us a detailed walkthrough for: Syncing versions of Windows Library for JavaScript (WinJS), Visual Studio 2013, and Windows 8.1.  Updating...
  • Blog Post: Announcing Surface 2, Surface Pro 2, and new Surface Accessories

    Pre-order here: www.surface.com/pre-order .  It's no secret that I love my Surface Pro, so the Surface Pro 2 has me all twitterpated. The dock station is particularly exciting, but I admit that the new magnesium color is winning my heart. Panos Panay made the big announcement today: Surface Pro...
  • Blog Post: Kinect for Windows SDK v1.8 released, with HTML5, Kinect Fusion improvements, and more

    Download it here: Kinect for Windows SDK v1.8 . Also: Kinect for Windows Developer Toolkit v1.8 . Here’s Bob Heddle with the announcement: I am pleased to announce that we released the Kinect for Windows software development kit (SDK) 1.8 today. This is the fourth update to the SDK since we first released...
  • Blog Post: Notes on porting to DirectX 11.1: Textures

    Previously: Notes on porting to DirectX 11.1 from earlier versions A lot changed between DX11 and DX11.1, and texture processing is a big part of the delta. As you may know, the D3DX utility library is gone, replaced by external shared source libraries. The docs for handy texture utilities like D3DX11CreateShaderResourceViewFromFile...
  • Blog Post: Notes on porting to DirectX 11.1 from earlier versions

    Yours truly has moved to a new team in the Windows Developer Content org, so now I focus on DirectX and game development. Long-time readers know of my interest in computational methods for mathematical physics, so this is a great opportunity for porting some code to the GPU for high-performance number...
  • Blog Post: Use open source code in your Windows Store apps: Cocos2DX, Cinder, Ogre3D, Box2D, Bullet, OpenCV, and Angle in Visual C++

    Olivier Bloch brings the good news: MS Open Tech has been working with many open source technologies to help Web and C++ developers extend their reach and have their code work seamlessly on Windows devices. You can now integrate your code using Cocos2DX , Cinder , Ogre3D , Box2D , Bullet , OpenCV , or...
  • Blog Post: API diff report for Windows 8 and Windows 8.1 Preview

    Koen Zwikstra at First Floor Software has published a diff report of the Windows 8 and Windows 8.1 Preview assemblies, showing how the API surface has changed. Very handy! Windows 8 vs Windows 8.1 Technorati Tags: Windows 8 , Windows , Windows programming , Windows SDK
  • Blog Post: Build 2013 roundup

    In case you weren't able to attend Build 2013 last week (like me), Jake Sabulsky wraps it up for us : Day 1 Keynote On Wednesday Steve Ballmer kicked off the conference with the Day 1 keynote . He was joined by Julie Larson-Green and Antoine Leblond, who showed off lots of cool features of Windows 8...
  • Blog Post: New help for porting iOS apps to Windows Store apps

    The following new articles for iOS developers are live on the Windows Store apps Dev Center : Windows 8 controls for iOS developers Rethinking iOS table views (includes video) Titlebars, toolbars and app bars Collection views Charms (includes video) Tiles and badges Windows 8 cookbook for iOS devs Skinning...
  • Blog Post: Install Windows 8.1 Preview

      Here: Get the update UPDATE: Download the ISO Get Visual Studio 2013 preview too. Details here: http://windows.microsoft.com/en-us/windows-8/download-preview Follow these steps to download Windows 8.1 Preview: Tap or click Get the update on this page, and then follow the instructions. Restart...
  • Blog Post: One Dev Minute videos are live on Channel 9

    One of the projects that your truly has been working on this year is a series of quick video overviews on programming various features in your Windows Store apps. Currently, eight are posted, with many more on the way. Comparing Eclipse to Visual Studio Comparing Xcode to Visual Studio What is a Windows...
  • Blog Post: Asynchronous programming for Windows Store apps written in JavaScript

    Kraig Brockschmidt has a nice intro to the async model for Windows Store apps, focusing on JavaScript: All about promises (for Windows Store apps written in JavaScript) . Here’s the kind of code you’ll be writing: var promise1 = someOperationAsync(); var promise2 = promise1.then( function completedHandler1...
  • Blog Post: Windows 8.1 features revealed

    Antoine Leblond has a quick summary of new features in Windows 8.1 (aka Windows Blue): Continuing the Windows 8 vision with Windows 8.1 . Here are a few fun new features. “ Search Hero ”: The Search charm will provide global search results powered by Bing in a rich, simple-to-read, aggregated view of...
  • Blog Post: Create location aware apps using geolocation and Bing Maps

    Ross Heise has a quick walkthrough on adding geolocation to your Windows store Apps. Here’s a bit of code to whet your appetite: The Windows.Devices.Geolocation namespace is used for retrieving your location. Whether you use GPS, a WiFi network, or an IP address to retrieve a user’s location depends...
  • Blog Post: New Windows Dev Center experience is live

    Check it out here . It’s much more colorful and engaging, and hopefully it’s easier to find the development and design guidance you need to create beautiful Windows Store apps. Get the details at the Windows 8 app developer blog: Introducing a new Windows Dev Center experience . The Windows team is focused...
  • Blog Post: Add NFC to your Windows Store app

    The indispensable Windows 8 app developer blog has a nice overview of programming NFC in your Windows Store apps. Priya Dandawate walks you through the deets in this excellent post . Here’s a little C# snippet to whet the appetite: 1: private void InitializeProximityDevice() 2: { 3:  ...
Page 1 of 2 (37 items) 12