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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx</link><description>A long time ago, back in the Java days, I wrote some code to simulate a particular kind of autocatalytic chemical reaction. A chaos theory researcher named Vladimir Gontar was doing some interesting work,&amp;#160; adapting cellular automata to more closely</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>re: Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#10308143</link><pubDate>Mon, 21 May 2012 12:52:09 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:10308143</guid><dc:creator>Vladimir Gontar</dc:creator><description>&lt;p&gt;Dear Jim,&lt;/p&gt;
&lt;p&gt;Occasionally found your site.&lt;/p&gt;
&lt;p&gt;Thank you for your interest to my work, &amp;nbsp;understanding and realization of the idea...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=10308143" width="1" height="1"&gt;</description></item><item><title>WPF and the Parallel Extensions</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#9453383</link><pubDate>Mon, 02 Mar 2009 05:03:38 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:9453383</guid><dc:creator>Jim Galasyn's Learning Curve</dc:creator><description>&lt;p&gt;It’s been over six months since the Parallel Extensions to .NET Framework 3.5, June 2008 CTP release,&lt;/p&gt;
&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9453383" width="1" height="1"&gt;</description></item><item><title>re: Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#8409552</link><pubDate>Sat, 19 Apr 2008 04:44:22 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8409552</guid><dc:creator>JGalasyn</dc:creator><description>&lt;p&gt;I've posted the code at Code Gallery: &lt;a rel="nofollow" target="_new" href="https://code.msdn.microsoft.com/Release/ProjectReleases.aspx?ProjectName=jgalasyn&amp;amp;ReleaseId=932"&gt;https://code.msdn.microsoft.com/Release/ProjectReleases.aspx?ProjectName=jgalasyn&amp;amp;ReleaseId=932&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Enjoy.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8409552" width="1" height="1"&gt;</description></item><item><title>re: Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#8408599</link><pubDate>Fri, 18 Apr 2008 21:01:11 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8408599</guid><dc:creator>small_mountain_0705</dc:creator><description>&lt;p&gt;Yes, please share your source if possible. &amp;nbsp;I need to investigate WriteableBitmap. &amp;nbsp;Thanks!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8408599" width="1" height="1"&gt;</description></item><item><title>re: Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#8406543</link><pubDate>Fri, 18 Apr 2008 08:50:50 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8406543</guid><dc:creator>jmorrill</dc:creator><description>&lt;p&gt;You should post up your code! &amp;nbsp;I'd like to test the performance of it with my VideoRendererElement control: &amp;nbsp;&lt;a rel="nofollow" target="_new" href="http://www.codeplex.com/VideoRendererElement"&gt;http://www.codeplex.com/VideoRendererElement&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;-Jer&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=8406543" width="1" height="1"&gt;</description></item><item><title>Microsoft news and tips &amp;raquo; Using WriteableBitmap to Display a Procedural Texture</title><link>http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx#8405197</link><pubDate>Fri, 18 Apr 2008 02:38:03 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:8405197</guid><dc:creator>Microsoft news and tips &amp;raquo; Using WriteableBitmap to Display a Procedural Texture</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://microsoftnews.askpcdoc.com/?p=3124"&gt;http://microsoftnews.askpcdoc.com/?p=3124&lt;/a&gt;&lt;/p&gt;
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