• Gooey Bugs

    Wanted: Debugger User Interface Feedback

    • 30 Comments
    In the past, we have relied on internal dogfooding, external alphas and betas, and usability studies of work-in-progress to get feedback that can be used to improve the feature before being released to the public. We are still doing that more than ever...
  • Gooey Bugs

    Good and Bad Music

    • 29 Comments
    I have to be honest, I’m continually amazed at how long this list can go on, without getting one single comment about Prince being at the top of my “Good Music” list. It’s not that I put him there to generate blog traffic – I actually DO like his music...
  • Gooey Bugs

    Digital Camera recommendations...

    • 14 Comments
    (Feedback based update: 7/7/2004) Due to my computer and photography interests, I get asked quite frequently to spew about my recommendations for purchasing a digital camera. Of course I have opinions, but so do a million other photographer/computer...
  • Gooey Bugs

    The UI for entering new blog entries in this Weblog community sucks!

    • 12 Comments
    I just have to vent! The mechanism for adding a new post to my blog via the embedded “HTML” editor is awful. It's far easier for me to launch FrontPage (the absolute latest shipping version, mind you), type it there then just paste it in here...
  • Gooey Bugs

    (Let's try this again) A favorite photo!

    • 7 Comments
    Being that I have two boys (13 & 16) that play Little League baseball, and my interest in photograpy, I have spent a LOT of time taking pictures of them and their team. It's All-Star season now, and I'm happy to report that both boys made the team...
  • Gooey Bugs

    Poor Man's Features

    • 7 Comments
    Just like any software development company, the individual teams at Microsoft frequently find themselves needing to cut features for the sake of shipping their product. If we don't do this, an incurable and contageous mood altering phenomenon called needitnowosis...
  • Gooey Bugs

    Idiot's Guide to Creating and Using VS Macros

    • 6 Comments
    Here's a quick tutorial on how to get to writing or entering macros in Visual Studio. Creating: Choose the “Tools.Macros.Macros Explorer...” menu item. If you've never used this capability before you should see a new toolwindow with a treeview...
  • Gooey Bugs

    I love digital photography!

    • 5 Comments
    Jees, I've been intending to get this section started for a long while. To start, here's a short list of the equipment I own: Nikon D1X - I was a proud owner of the original Nikon D1. I love the improvements made for the D1X. An IBM 1GB microdrive...
  • Gooey Bugs

    A magazine-like interface for browsing/page-turning...

    • 5 Comments
    I am part of an email distribution list here at MS that is focused on the topic of User Interface Design. Recently, one of the members posted a question to the list asking for input and/or examples of how the task of browsing a physical magazine might...
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #6

    • 5 Comments
    Create an Object ID to keep track of an object while debugging...
  • Gooey Bugs

    No Prince haters? And a few "country" artists make the Good Music list!

    • 4 Comments
    I’m continually amazed at how long my Good Music / Bad Music list can go on without getting one single comment about Prince being at the tip-top of my Good Music list. It’s not that I put him there to generate blog traffic – I actually...
  • Gooey Bugs

    Enhanced Datatip Design Notes

    • 4 Comments
    If you attended the recent Tech Ed in San Diego, you would have had a chance to see some of the new whiz-bang debugger features that Whidbey will ship with. One feature that is very near to me (because I wrote it) is the new, much improved and useful...
  • Gooey Bugs

    Want to know: Use editor font in watch windows?

    • 4 Comments
    One of the recent requests in my post Wanted: Debugger User Interface Feedback was to allow the font of the watch window to be different from that of other toolwindows in Visual Studio like it was in version 6.0. See the post for more details. I...
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #12

    • 3 Comments
    I've had loads of people ask me the question: "Is there any way to step into a function without having to bother stepping into all the properties that might have to be executed as parameters before getting to what I'm really interested in?" The...
  • Gooey Bugs

    Debugging Glossary

    • 3 Comments
    Terms and Definitions related to debugging, debuggers and Visual Studio's implementation of a debugger. Currently italicized words are used to indicate terms that are defined elsewhere in the glossary. Break Mode - The state Visual Studio is in...
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #7

    • 2 Comments
    Moving tracepoints and breakpoints around...
  • Gooey Bugs

    Breakpoint Groups

    • 2 Comments
    I've seen this feature requested often. Here's a couple of macros that take some of the hassle out of managing your breakpoints. If you don't know much about creating or using macros in VS, take just a couple minutes to read through my Idiot's Guide to...
  • Gooey Bugs

    The Visual Studio Debugger on the Wikipedia

    • 2 Comments
    While searching for information about submarines for one of my sons, I ran across several really good articles on the Wikipedia. If you don't know what the Wikipedia is, take a look http://en.wikipedia.org . It's basically a free encyclopedia continually...
  • Gooey Bugs

    Uh oh... Good Music vs Bad Music strikes again...

    • 2 Comments
    Wait, while I put up my flame resistant walls... Ok, here it is... Good Music vs Bad Music
  • Gooey Bugs

    JoeN's Visual Studio 2005 Walkthrough...

    • 1 Comments
    In case I've whetted your appetite with Enhanced Datatips , JoeN (one of our senior Visual C# PMs) posted an article detailing many of the other new and very cool features of Whidbey (aka Visual Studio 2005).
  • Gooey Bugs

    Introduction

    • 1 Comments
    My name is Jim Griesmer. I am a user-interface developer for the Visual Studio Debugger team. My interests not only include thoughts on software development, user interface design, debugging, and other highly nerdy computer issues, but also photography...
  • Gooey Bugs

    Articles added.

    • 1 Comments
    I converted a couple of my initial posts to articles. If you've seen them great! Though, I did add a little blurb about a neat trick to the end of the 'Idiot's Guide'. Idiot's Guide to Creating and Using VS Macros Breakpoint Groups
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #8

    • 1 Comments
    Noisy breakpoints!...
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #10

    • 1 Comments
    Create a one-step operation to attach to a process If you find your debugging session typically involves attaching to a specific process you can save yourself some time in VS 2005 by creating a macro to do it for you. Choose Tools->Macros...
  • Gooey Bugs

    Debugger Tips, Tricks and Tools #11

    • 1 Comments
    More fun with labelling breakpoints Back in my first Debugger tips post I provided some macros that allow you to tag a set of breakpoints with a string so that they can easily be enabled or disabled from the command window. Well, just for kicks, I...
Page 1 of 2 (40 items) 12