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Browse by Tags - Jim O'Neil - Technology Evangelist - Site Home - MSDN Blogs

Browse by Tags

Browse by Tags
  • Blog Post: Construct 2: Windows 8 Summer Competition

    My colleagues and I have run a fair amount of events over the past few months demonstrating how easy it is to build games for Windows 8 with Scirra Construct 2 , and by doing so be able to Keep the Cash – $100 each for up to 10 apps accepted in each of the Windows Store (or Windows Phone store)! Now...
  • Blog Post: Construct 2 Tip #4: Round Tripping With Event Variables

    In a previous post , I showed how you could extend Construct 2’s generated Visual Studio project to add your own custom Settings flyouts. In this post, I’m going to take things one step further and show how to have controls on the Settings flyout interact with the game itself! After all the Settings...
  • Blog Post: Construct 2 Tip #3: (Uniquely) Leveraging Sprite Animations

    In Construct 2 , or any game development platform, sprites are a key component and often used to animate movement of a player or other objects in the game, such as demonstrated by this tutorial . When you edit the Animations property of a sprite, four independent windows appear and represent a tremendous...
  • Blog Post: Construct 2 Tip #2: Settings Flyouts

    As we saw in my last post , the Windows 8 plug-in that comes with Construct 2 has a great number of events and actions that can add value to your Windows 8 game and make it shine over and above other platforms you might target. In addition to snapped view, another native feature of Windows 8 that I encourage...
  • Blog Post: Construct 2 Tip #1: Implementing Snapped View State

    This is the first of a short set of blog posts (following up on my article on Construct 2 Starter Kits ) in which I want to touch on a few techniques and lessons I learned while building games and applications for the Windows Store using Scirra’s Construct 2 . This post specifically covers how I’ve been...
  • Blog Post: Construct 2 Starter Kits

    Over the past few weeks, I’ve had a great time building HTML5/JavaScript games for Windows 8 with Scirra’s Construct 2 , and I’ve been using those experiences to run a bunch of workshops with high-school and college students across New England. Construct 2’s niche is creating casual games for any HTML5...
  • Blog Post: The Incredible Rabbit Inferno - "Your" App Now in the Windows Store!

    One of the latest additions to the Windows Store is The Incredible Rabbit Inferno (TIRI), a game built as part of a crowdsourcing effort during a session I gave at Boston Code Camp 19 this past weekend. In a little more than an hour we created a whack-a-mole type game using Scirra Construct 2 ! Although...
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