Mike Stall's .NET Debugging Blog

Notes on Managed Debugging, ICorDebug, and random .NET stuff

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  • Blog Post: Real Time Strategy game for Silverlight

    Check out TruckWars , a Real-Time-Strategy (RTS) game for Silverlight 1.1 by Tim that builds on the Farseer 2d Physics engine . It's available on the gallery here . Here's a screen shot: You control the green trucks, and your goal is to push all the green buttons to clear each level. The red trucks are...
  • Blog Post: Updating my sample for the Silverlight Refresh

    You may have heard there was a July'07 refresh of silverlight to the original Mix'07 release. Unfortunately, this refresh breaks the Visual Studio Silverlight templates from Mix, and my first Silverlight example falls victim. Joe Stegman has a great list of the breaks . There's also a list of the breaks...
  • Blog Post: Updating Visual Studio for the Silverlight 1.1 Refresh

    You may have heard about the recent Silverlight 1.1 alpha refresh to the original Silverlight alpha released at Mix'07. The Alpha Refresh does break the mix'07 Visual Studio templates, so you need to get an updated tools stack in order to fix the problem. For your Visual Studio Silverlight projects to...
  • Blog Post: JScript vs. Nintendo DS

    You've probably seen (C# + Silverlight 1.1) clobbering JScript at Chess in the Silverlight Chess demo . The Nintendo DS has a chess program, Clubhouse Games , which isn't very good, as I mentioned earlier here . So then I wondered who would win at chess: Jscript or the Nintendo DS . (Caveat: I recognize...
  • Blog Post: My first Silverlight 1.1 app

    Here's my first Silverlight 1.1 (which has .NET support) app. It bounces various shapes around the canvas. (Stop laughing! ) I didn't know how to host a SL 1.1 control on this blog server, so I hosted it at my own server here . Here's a screenshot (click on it to go to the actual page and see it in...
  • Blog Post: Silverlight 1.1 Alpha

    I've been pretty quiet lately. Given all the news from Mix about Silverlight , you all have enough to be playing with without more random chatter from me. Being a CLR developer with no artistic skills whatsoever, I'm a little biased regarding what I'm excited about: The part of Silverlight that I'm personally...
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