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  • Blog Post: A new form of literary entertainment comes to both Windows 8 and soon Windows Phone 8 – Reconstructing Remy

    UPDATE: This story has now been picked up by Ars Technica - http://arstechnica.com/gaming/2013/06/heirs-of-infocom-where-interactive-fiction-authors-and-games-stand-today/ It has often been said that the best graphics card you will ever have is the human brain and your imagination. That is why so...
  • Blog Post: Windows Phone at Mix10

    Yes, at MIX10 you’ll learn about developing applications and games for the next generation of Windows Phone. Yes, we’ll have Phone sessions, and we can’t say more…yet. Stay tuned and check back often or join the MIX mailing list . John O'Donnell Microsoft Dynamics ISV Architect Evangelist Microsoft...
  • Blog Post: Developing Windows phone applications on the train from Seattle to LA for PDC 2009

    Loke Uei Tan had fun with multiple teams of mobile developers on the train from Seattle to LA for PDC 2009. In Loke's own words.. "We organized this event the weekend prior to PDC 2010 where we invited 8 developers to join us on this 36 hour trip from Seattle to Los Angeles on the Amtrak Coast...
  • Blog Post: Developing Widgets for Windows Mobile 6.5

    Summary Windows Mobile® widgets typically are single-purpose applications to display data obtained from the Internet. They are written using JavaScript and bring the wealth of experience of Web developers to the Windows Mobile platform. Since widgets are installed and run locally on the mobile...
  • Blog Post: Widget Anatomy – Performance and Battery Life on Windows Phone

    In part 3 of his series on Widgets for Windows Mobile 6.5, Jorge Peraza talks about how to write great widgets without draining the batteries of your new 6.5 device. if your new to the world of developing solutions one of the challenges is to remember that the device you are writing for has limited resources...
  • Blog Post: Widget Anatomy – Performance and Battery Life

    In part 3 of his series on Widgets for Windows Mobile 6.5, Jorge Peraza talks about how to write great widgets without draining the batteries of your new 6.5 device. if your new to the world of developing solutions one of the challenges is to remember that the device you are writing for has limited resources...
  • Blog Post: Widget Anatomy – The Keys for a Great User Experience

    Jorge Peraza continues his great discussion around widgets on Windows Mobile 6.5 with a look at the user experience and how to code for multiple screen resolutions . John O'Donnell Microsoft Dynamics ISV Architect Evangelist Microsoft Corporation (b) http://blogs.msdn.com/jodonnell (b) http...
  • Blog Post: Widget Anatomy – The Manifest

    Developing Widgets for Windows Mobile 6.5 is fun and in this series Jorge Peraza describes the widget manifest. Now that Mobile 6.5 devices are out it is time to start looking at their capabilities beginning with widgets. John O'Donnell Microsoft Dynamics ISV Architect Evangelist Microsoft Corporation...
  • Blog Post: Windows Phone launches and delivers up to 30+ devices over the coming months - one device does not fit all

    Years ago when you wanted to buy a car you had one choice of car and one choice of color and it was black. Consumers deserve choice so why do some companies still only deliver a few devices which means you, the consumer has to compromise your decision process and choose the device that is available rather...
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