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Byte Nibble: Joe's Random Musings
Beware of the Byte Nibblin' Mice!
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Byte Nibble: Joe's Random Musings
Parallel Programming at Microsoft for .NET
Posted
over 4 years ago
by
Joe Hegarty1
1
Comments
As I have made clear in my some of my previous posts I’m very interested in concurrent and parallel programming. There are many problems in achieving good parallel code which I discussed in my post on Concurrency in the Games Industry. Recently I have...
Byte Nibble: Joe's Random Musings
Network Architecture and Integration in Games
Posted
over 4 years ago
by
Joe Hegarty1
1
Comments
The Background Babble When I started this blog I promised myself I would post once a week, I have already broken that promise after only two posts. The last couple of weeks have been extremely busy for me; I tidied my apartment properly for the...
Byte Nibble: Joe's Random Musings
Concurrency and the Games Industry
Posted
over 4 years ago
by
Joe Hegarty1
2
Comments
Ever since I played my first Massively-Multiplayer game I have been addicted. Not to the games, but to know how they can possibly work. Managing thousands, sometimes tens of thousands of simultaneous players is no small feat. When I moved to the games...
Byte Nibble: Joe's Random Musings
My very first post!
Posted
over 4 years ago
by
Joe Hegarty1
3
Comments
So, my very first post on my shiny new blog! I should probably say a little about me otherwise nobody will know who I am or what I do and that might be sort of pointless... My name is Joe Hegarty and I'm a Network Programmer at Lionhead Studios which...
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