Before I head home, I thought I'd post up your typical “Hello, World” style app in Reflection.Emit. ~20 lines of C# code, not too bad for code generation of a Console.WriteLine. For those who don't know what Reflection.Emit is, or what it can do, have a look here here and here for starters.
using System;using System.Reflection;using System.Reflection.Emit;using System.Threading;
public class EmitHelloWorld{ static void Main(string[] args) { // create a dynamic assembly and module AssemblyName assemblyName = new AssemblyName(); assemblyName.Name = "HelloWorld"; AssemblyBuilder assemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.RunAndSave); ModuleBuilder module; module = assemblyBuilder.DefineDynamicModule("HelloWorld.exe"); // create a new type to hold our Main method TypeBuilder typeBuilder = module.DefineType("HelloWorldType", TypeAttributes.Public | TypeAttributes.Class); // create the Main(string[] args) method MethodBuilder methodbuilder = typeBuilder.DefineMethod("Main", MethodAttributes.HideBySig | MethodAttributes.Static | MethodAttributes.Public, typeof(void), new Type[] { typeof(string[]) }); // generate the IL for the Main method ILGenerator ilGenerator = methodbuilder.GetILGenerator(); ilGenerator.EmitWriteLine("hello, world"); ilGenerator.Emit(OpCodes.Ret); // bake it Type helloWorldType = typeBuilder.CreateType(); // run it helloWorldType.GetMethod("Main").Invoke(null, new string[] {null}); // set the entry point for the application and save it assemblyBuilder.SetEntryPoint(methodbuilder, PEFileKinds.ConsoleApplication); assemblyBuilder.Save("HelloWorld.exe"); }}